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Solitaire: Place files in Solitaire namespace and rename main widget

The purpose is to allow the Solitaire widget to be used in GML. The
macro to register a widget requires a namespace, so this moves all files
in the application to the Solitaire namespace. This also renames the
SolitaireWidget class to Game - this is to avoid the redundancy /
verbosity of typing "Solitaire::SolitaireWidget", and matches many other
games in Serenity (Breakout, 2048, etc.).
This commit is contained in:
Timothy Flynn 2021-05-05 09:42:59 -04:00 committed by Andreas Kling
parent 15f0ee1727
commit e1492e9a62
8 changed files with 59 additions and 35 deletions

View file

@ -13,6 +13,8 @@
#include <LibGfx/Rect.h>
#include <ctype.h>
namespace Solitaire {
class Card final : public Core::Object {
C_OBJECT(Card)
public:
@ -63,3 +65,5 @@ private:
bool m_moving { false };
bool m_upside_down { false };
};
}