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Solitaire: Place files in Solitaire namespace and rename main widget
The purpose is to allow the Solitaire widget to be used in GML. The macro to register a widget requires a namespace, so this moves all files in the application to the Solitaire namespace. This also renames the SolitaireWidget class to Game - this is to avoid the redundancy / verbosity of typing "Solitaire::SolitaireWidget", and matches many other games in Serenity (Breakout, 2048, etc.).
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8 changed files with 59 additions and 35 deletions
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@ -9,6 +9,8 @@
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#include "Card.h"
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#include <AK/Vector.h>
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namespace Solitaire {
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class CardStack final {
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public:
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enum Type {
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@ -78,3 +80,5 @@ private:
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bool m_dirty { false };
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Gfx::IntRect m_base;
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};
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}
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