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LibWeb: Defer mouse events from TextNode to Label

A label's format is: <label>Label text</label>

So, a TextNode is created as a child of the Label node, and EventHandler
will send events to the TextNode. This changes TextNode to accept mouse
events if its parent is a Label, and to forward those events upward.
This commit is contained in:
Timothy Flynn 2021-04-03 21:48:05 -04:00 committed by Andreas Kling
parent d8106dda73
commit e1b5613142
5 changed files with 41 additions and 8 deletions

View file

@ -41,12 +41,11 @@ public:
const HTML::HTMLLabelElement& dom_node() const { return static_cast<const HTML::HTMLLabelElement&>(*BlockBox::dom_node()); }
HTML::HTMLLabelElement& dom_node() { return static_cast<HTML::HTMLLabelElement&>(*BlockBox::dom_node()); }
private:
virtual bool wants_mouse_events() const override { return true; }
virtual void handle_mousedown(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers) override;
virtual void handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers) override;
virtual void handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers) override;
void handle_mousedown_on_label(Badge<TextNode>, const Gfx::IntPoint&, unsigned button);
void handle_mouseup_on_label(Badge<TextNode>, const Gfx::IntPoint&, unsigned button);
void handle_mousemove_on_label(Badge<TextNode>, const Gfx::IntPoint&, unsigned button);
private:
static Label* label_for_control_node(LabelableNode&);
LabelableNode* control_node();