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LibGfx: Add Emoji::emoji_for_code_point_iterator(Utf8CodePointIterator&)
In the common case of text rendering rather than getting the emoji bitmap for a fixed number of code points, we don't know how many code points make one emoji. As far as I can tell, the longest ones are up to ten code points, so we try to consume all of them and do a lookup during each iteration, and return the emoji for the longest chain of code points. Quite basic and definitely room for improvement, but it works!
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@ -18,6 +18,7 @@ class Emoji {
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public:
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static Gfx::Bitmap const* emoji_for_code_point(u32 code_point);
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static Gfx::Bitmap const* emoji_for_code_points(Span<u32> const&);
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static Gfx::Bitmap const* emoji_for_code_point_iterator(Utf8CodePointIterator&);
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};
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}
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