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Ports: Update SDLPoP's patches to use git patches
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# Patches for SDLPoP
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# Patches for SDLPoP on SerenityOS
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## `sdl-path.patch`
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## `0001-Disable-some-extra-features.patch`
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Use the correct path to refer to SDL (instead of a MacOS specific path)
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Disable some extra features
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## `includes.patch`
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This just disables some extra features the game has such as screenshots, hardware acceleration, etc.
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Use `SDL2/` paths for includes.
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## `0002-Use-the-correct-include-paths-for-SDL.patch`
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## `disable_extra_features.patch`
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Use the correct include paths for SDL
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Disables some (presumably) unsupported features.
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The SDL port is installed into /usr/local, and its headers are
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accessible as <SDL2/...>.
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## `remove_fscanf_unknwn_conversion_specfier.patch`
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## `0003-Remove-some-unsupported-scanf-format-specifiers.patch`
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Removes some (presumably) unsupported scanf specifiers.
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Remove some unsupported scanf format specifiers
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(Note that scanf has been rewritten since and probably supports these
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modifiers now, so this patch might not be necessary)
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## `0004-Fix-SDL2-include-path.patch`
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Fix SDL2 include path
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SDL2 headers are installed into /usr/local under SDL2, make it so
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they're found.
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