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Everywhere: Remove a bunch of redundant 'AK::' namespace prefixes
This is basically just for consistency, it's quite strange to see multiple AK container types next to each other, some with and some without the namespace prefix - we're 'using AK::Foo;' a lot and should leverage that. :^)
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73 changed files with 111 additions and 110 deletions
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@ -79,7 +79,7 @@ public:
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void refresh();
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void launch(const AK::URL&, const LauncherHandler&);
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void launch(const URL&, const LauncherHandler&);
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Function<void(const StringView& path, bool can_write_in_path)> on_path_change;
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Function<void(GUI::AbstractView&)> on_selection_change;
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