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GamesSettings: Port GamesSettings to GML compilation
Co-Authored-By: Tim Schumacher <timschumi@gmx.de>
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parent
935aaab757
commit
e26548989a
10 changed files with 281 additions and 233 deletions
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@ -5,7 +5,6 @@
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*/
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#include "CardSettingsWidget.h"
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#include <Applications/GamesSettings/CardSettingsWidgetGML.h>
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#include <LibCards/Card.h>
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#include <LibCards/CardGame.h>
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#include <LibCards/CardPainter.h>
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@ -21,66 +20,56 @@ namespace GamesSettings {
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static constexpr StringView default_card_back_image_path = "/res/graphics/cards/backs/Red.png"sv;
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static constexpr StringView default_card_front_image_set = "Classic"sv;
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class CardGamePreview final : public Cards::CardGame {
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C_OBJECT_ABSTRACT(CardGamePreview)
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public:
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static ErrorOr<NonnullRefPtr<CardGamePreview>> try_create()
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{
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auto preview = TRY(adopt_nonnull_ref_or_enomem(new (nothrow) CardGamePreview()));
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Gfx::IntPoint point { 25, 24 };
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TRY(preview->add_stack(point, Cards::CardStack::Type::Stock));
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point.translate_by(Cards::Card::width + 30, 0);
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TRY(preview->add_stack(point, Cards::CardStack::Type::Normal));
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point.translate_by(Cards::Card::width + 30, 0);
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TRY(preview->add_stack(point, Cards::CardStack::Type::Normal));
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point.translate_by(20, 10);
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TRY(preview->add_stack(point, Cards::CardStack::Type::Normal));
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for (size_t i = 0; i < Cards::Card::card_count; ++i)
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TRY(preview->stack_at_location(0).push(TRY(Cards::Card::try_create(Cards::Suit::Diamonds, static_cast<Cards::Rank>(i)))));
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TRY(preview->stack_at_location(1).push(TRY(Cards::Card::try_create(Cards::Suit::Spades, Cards::Rank::Ace))));
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TRY(preview->stack_at_location(2).push(TRY(Cards::Card::try_create(Cards::Suit::Hearts, Cards::Rank::Queen))));
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TRY(preview->stack_at_location(3).push(TRY(Cards::Card::try_create(Cards::Suit::Clubs, Cards::Rank::Jack))));
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preview->stack_at_location(0).peek().set_upside_down(true);
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preview->stack_at_location(2).set_highlighted(true);
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return preview;
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}
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private:
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CardGamePreview() = default;
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virtual void paint_event(GUI::PaintEvent& event) override
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{
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Cards::CardGame::paint_event(event);
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GUI::Painter painter(*this);
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painter.add_clip_rect(frame_inner_rect());
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painter.add_clip_rect(event.rect());
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auto background_color = this->background_color();
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for (auto& stack : stacks())
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stack->paint(painter, background_color);
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}
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};
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ErrorOr<NonnullRefPtr<CardSettingsWidget>> CardSettingsWidget::try_create()
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ErrorOr<NonnullRefPtr<CardGamePreview>> CardGamePreview::try_create()
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{
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auto card_settings_widget = TRY(adopt_nonnull_ref_or_enomem(new (nothrow) CardSettingsWidget));
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auto preview = TRY(adopt_nonnull_ref_or_enomem(new (nothrow) CardGamePreview()));
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Gfx::IntPoint point { 25, 24 };
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TRY(preview->add_stack(point, Cards::CardStack::Type::Stock));
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point.translate_by(Cards::Card::width + 30, 0);
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TRY(preview->add_stack(point, Cards::CardStack::Type::Normal));
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point.translate_by(Cards::Card::width + 30, 0);
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TRY(preview->add_stack(point, Cards::CardStack::Type::Normal));
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point.translate_by(20, 10);
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TRY(preview->add_stack(point, Cards::CardStack::Type::Normal));
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for (size_t i = 0; i < Cards::Card::card_count; ++i)
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TRY(preview->stack_at_location(0).push(TRY(Cards::Card::try_create(Cards::Suit::Diamonds, static_cast<Cards::Rank>(i)))));
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TRY(preview->stack_at_location(1).push(TRY(Cards::Card::try_create(Cards::Suit::Spades, Cards::Rank::Ace))));
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TRY(preview->stack_at_location(2).push(TRY(Cards::Card::try_create(Cards::Suit::Hearts, Cards::Rank::Queen))));
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TRY(preview->stack_at_location(3).push(TRY(Cards::Card::try_create(Cards::Suit::Clubs, Cards::Rank::Jack))));
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preview->stack_at_location(0).peek().set_upside_down(true);
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preview->stack_at_location(2).set_highlighted(true);
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return preview;
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}
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void CardGamePreview::paint_event(GUI::PaintEvent& event)
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{
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Cards::CardGame::paint_event(event);
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GUI::Painter painter(*this);
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painter.add_clip_rect(frame_inner_rect());
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painter.add_clip_rect(event.rect());
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auto background_color = this->background_color();
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for (auto& stack : stacks())
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stack->paint(painter, background_color);
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}
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ErrorOr<NonnullRefPtr<CardSettingsWidget>> CardSettingsWidget::create()
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{
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auto card_settings_widget = TRY(try_create());
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TRY(card_settings_widget->initialize());
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return card_settings_widget;
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}
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ErrorOr<void> CardSettingsWidget::initialize()
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{
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TRY(load_from_gml(card_settings_widget_gml));
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auto background_color = Gfx::Color::from_string(Config::read_string("Games"sv, "Cards"sv, "BackgroundColor"sv)).value_or(Gfx::Color::from_rgb(0x008000));
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m_preview_frame = find_descendant_of_type_named<CardGamePreview>("cards_preview");
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@ -179,5 +168,3 @@ String CardSettingsWidget::card_front_images_set_name() const
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}
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}
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REGISTER_WIDGET(GamesSettings, CardGamePreview);
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