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GamesSettings: Port GamesSettings to GML compilation
Co-Authored-By: Tim Schumacher <timschumi@gmx.de>
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10 changed files with 281 additions and 233 deletions
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@ -6,6 +6,7 @@
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#pragma once
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#include "CardGamePreview.h"
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#include <LibGUI/ColorInput.h>
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#include <LibGUI/ComboBox.h>
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#include <LibGUI/Frame.h>
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@ -16,12 +17,11 @@
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namespace GamesSettings {
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class CardGamePreview;
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class CardSettingsWidget final : public GUI::SettingsWindow::Tab {
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C_OBJECT_ABSTRACT(CardSettingsWidget)
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public:
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static ErrorOr<NonnullRefPtr<CardSettingsWidget>> try_create();
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static ErrorOr<NonnullRefPtr<CardSettingsWidget>> create();
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virtual ~CardSettingsWidget() override = default;
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virtual void apply_settings() override;
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