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LibWeb: Add modifier keys to MouseEvent

This commit is contained in:
Bastiaan van der Plaat 2023-09-08 18:57:06 +02:00 committed by Alexander Kalenik
parent 836a7b00dd
commit e267f8e68f
8 changed files with 44 additions and 30 deletions

View file

@ -189,7 +189,7 @@ bool EventHandler::handle_mousewheel(CSSPixelPoint position, CSSPixelPoint scree
auto offset = compute_mouse_event_offset(position, *layout_node);
auto client_offset = compute_mouse_event_client_offset(position);
auto page_offset = compute_mouse_event_page_offset(client_offset);
if (node->dispatch_event(UIEvents::WheelEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::wheel, screen_position, page_offset, client_offset, offset, wheel_delta_x, wheel_delta_y, button, buttons).release_value_but_fixme_should_propagate_errors())) {
if (node->dispatch_event(UIEvents::WheelEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::wheel, screen_position, page_offset, client_offset, offset, wheel_delta_x, wheel_delta_y, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors())) {
if (auto* page = m_browsing_context->page()) {
if (m_browsing_context == &page->top_level_browsing_context())
page->client().page_did_request_scroll(wheel_delta_x, wheel_delta_y);
@ -250,15 +250,15 @@ bool EventHandler::handle_mouseup(CSSPixelPoint position, CSSPixelPoint screen_p
auto offset = compute_mouse_event_offset(position, *layout_node);
auto client_offset = compute_mouse_event_client_offset(position);
auto page_offset = compute_mouse_event_page_offset(client_offset);
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mouseup, screen_position, page_offset, client_offset, offset, {}, button, buttons).release_value_but_fixme_should_propagate_errors());
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mouseup, screen_position, page_offset, client_offset, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
handled_event = true;
bool run_activation_behavior = false;
if (node.ptr() == m_mousedown_target) {
if (button == GUI::MouseButton::Primary)
run_activation_behavior = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::click, screen_position, page_offset, client_offset, offset, {}, 1, button).release_value_but_fixme_should_propagate_errors());
run_activation_behavior = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::click, screen_position, page_offset, client_offset, offset, {}, 1, button, modifiers).release_value_but_fixme_should_propagate_errors());
else if (button == GUI::MouseButton::Secondary && !(modifiers & Mod_Shift)) // Allow the user to bypass custom context menus by holding shift, like Firefox.
run_activation_behavior = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::contextmenu, screen_position, page_offset, client_offset, offset, {}, 1, button).release_value_but_fixme_should_propagate_errors());
run_activation_behavior = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::contextmenu, screen_position, page_offset, client_offset, offset, {}, 1, button, modifiers).release_value_but_fixme_should_propagate_errors());
}
if (run_activation_behavior) {
@ -386,7 +386,7 @@ bool EventHandler::handle_mousedown(CSSPixelPoint position, CSSPixelPoint screen
auto offset = compute_mouse_event_offset(position, *layout_node);
auto client_offset = compute_mouse_event_client_offset(position);
auto page_offset = compute_mouse_event_page_offset(client_offset);
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mousedown, screen_position, page_offset, client_offset, offset, {}, button, buttons).release_value_but_fixme_should_propagate_errors());
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mousedown, screen_position, page_offset, client_offset, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
}
// NOTE: Dispatching an event may have disturbed the world.
@ -500,7 +500,7 @@ bool EventHandler::handle_mousemove(CSSPixelPoint position, CSSPixelPoint screen
auto client_offset = compute_mouse_event_client_offset(position);
auto page_offset = compute_mouse_event_page_offset(client_offset);
auto movement = compute_mouse_event_movement(screen_position);
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mousemove, screen_position, page_offset, client_offset, offset, movement, 1, buttons).release_value_but_fixme_should_propagate_errors());
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mousemove, screen_position, page_offset, client_offset, offset, movement, 1, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
m_mousemove_previous_screen_position = screen_position;
// NOTE: Dispatching an event may have disturbed the world.
if (!paint_root() || paint_root() != node->document().paintable_box())
@ -586,7 +586,7 @@ bool EventHandler::handle_doubleclick(CSSPixelPoint position, CSSPixelPoint scre
auto offset = compute_mouse_event_offset(position, *layout_node);
auto client_offset = compute_mouse_event_client_offset(position);
auto page_offset = compute_mouse_event_page_offset(client_offset);
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::dblclick, screen_position, page_offset, client_offset, offset, {}, button, buttons).release_value_but_fixme_should_propagate_errors());
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::dblclick, screen_position, page_offset, client_offset, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
// NOTE: Dispatching an event may have disturbed the world.
if (!paint_root() || paint_root() != node->document().paintable_box())