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LibGL: Add GL::present_context()
This provides a convenience method that performs the virtual resolution for `::present` on the provided `GLContext`.
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2 changed files with 6 additions and 0 deletions
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@ -33,4 +33,9 @@ void make_context_current(GLContext* context)
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g_gl_context = context;
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}
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void present_context(GLContext* context)
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{
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context->present();
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}
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}
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