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LibJS: Actually create a new Realm in $262.createRealm()
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1 changed files with 8 additions and 4 deletions
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@ -57,10 +57,14 @@ JS_DEFINE_NATIVE_FUNCTION($262Object::clear_kept_objects)
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JS_DEFINE_NATIVE_FUNCTION($262Object::create_realm)
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{
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// FIXME: This doesn't look right.
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auto realm = vm.heap().allocate_without_global_object<GlobalObject>(*global_object.associated_realm());
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realm->initialize_global_object();
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return Value(realm->$262());
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auto* realm = Realm::create(vm);
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VERIFY(realm);
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auto* realm_global_object = vm.heap().allocate_without_global_object<GlobalObject>(*realm);
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VERIFY(realm_global_object);
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realm->set_global_object(realm_global_object, js_undefined());
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realm_global_object->set_associated_realm(*realm);
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realm_global_object->initialize_global_object();
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return Value(realm_global_object->$262());
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}
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JS_DEFINE_NATIVE_FUNCTION($262Object::detach_array_buffer)
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