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LibWeb: Specialize hit testing for text cursor purposes
The text cursor follows slightly different "intuitive" rules than the regular hit testing. Clicking past the right edge of a text box should still "hit" the text box, and place the cursor at its end, for example. We solve this by adding a HitTestType enum that is passed to hit_test() and determines whether past-the-edge candidates are considered.
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11 changed files with 38 additions and 27 deletions
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@ -717,10 +717,10 @@ void LayoutBlock::paint(PaintContext& context, PaintPhase phase)
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}
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}
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HitTestResult LayoutBlock::hit_test(const Gfx::IntPoint& position) const
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HitTestResult LayoutBlock::hit_test(const Gfx::IntPoint& position, HitTestType type) const
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{
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if (!children_are_inline())
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return LayoutBox::hit_test(position);
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return LayoutBox::hit_test(position, type);
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HitTestResult last_good_candidate;
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for (auto& line_box : m_line_boxes) {
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@ -729,7 +729,7 @@ HitTestResult LayoutBlock::hit_test(const Gfx::IntPoint& position) const
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continue;
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if (enclosing_int_rect(fragment.absolute_rect()).contains(position)) {
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if (fragment.layout_node().is_block())
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return downcast<LayoutBlock>(fragment.layout_node()).hit_test(position);
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return downcast<LayoutBlock>(fragment.layout_node()).hit_test(position, type);
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return { fragment.layout_node(), fragment.text_index_at(position.x()) };
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}
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if (fragment.absolute_rect().top() <= position.y())
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@ -737,7 +737,7 @@ HitTestResult LayoutBlock::hit_test(const Gfx::IntPoint& position) const
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}
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}
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if (last_good_candidate.layout_node)
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if (type == HitTestType::TextCursor && last_good_candidate.layout_node)
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return last_good_candidate;
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return { absolute_rect().contains(position.x(), position.y()) ? this : nullptr };
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}
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