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LibWeb: Specialize hit testing for text cursor purposes

The text cursor follows slightly different "intuitive" rules than the
regular hit testing. Clicking past the right edge of a text box should
still "hit" the text box, and place the cursor at its end, for example.

We solve this by adding a HitTestType enum that is passed to hit_test()
and determines whether past-the-edge candidates are considered.
This commit is contained in:
Andreas Kling 2020-08-05 16:55:56 +02:00
parent 5cee150a91
commit e2b4fef6c7
11 changed files with 38 additions and 27 deletions

View file

@ -717,10 +717,10 @@ void LayoutBlock::paint(PaintContext& context, PaintPhase phase)
}
}
HitTestResult LayoutBlock::hit_test(const Gfx::IntPoint& position) const
HitTestResult LayoutBlock::hit_test(const Gfx::IntPoint& position, HitTestType type) const
{
if (!children_are_inline())
return LayoutBox::hit_test(position);
return LayoutBox::hit_test(position, type);
HitTestResult last_good_candidate;
for (auto& line_box : m_line_boxes) {
@ -729,7 +729,7 @@ HitTestResult LayoutBlock::hit_test(const Gfx::IntPoint& position) const
continue;
if (enclosing_int_rect(fragment.absolute_rect()).contains(position)) {
if (fragment.layout_node().is_block())
return downcast<LayoutBlock>(fragment.layout_node()).hit_test(position);
return downcast<LayoutBlock>(fragment.layout_node()).hit_test(position, type);
return { fragment.layout_node(), fragment.text_index_at(position.x()) };
}
if (fragment.absolute_rect().top() <= position.y())
@ -737,7 +737,7 @@ HitTestResult LayoutBlock::hit_test(const Gfx::IntPoint& position) const
}
}
if (last_good_candidate.layout_node)
if (type == HitTestType::TextCursor && last_good_candidate.layout_node)
return last_good_candidate;
return { absolute_rect().contains(position.x(), position.y()) ? this : nullptr };
}