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LibWeb: Specialize hit testing for text cursor purposes
The text cursor follows slightly different "intuitive" rules than the regular hit testing. Clicking past the right edge of a text box should still "hit" the text box, and place the cursor at its end, for example. We solve this by adding a HitTestType enum that is passed to hit_test() and determines whether past-the-edge candidates are considered.
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11 changed files with 38 additions and 27 deletions
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@ -49,7 +49,7 @@ public:
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LineBox& ensure_last_line_box();
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LineBox& add_line_box();
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virtual HitTestResult hit_test(const Gfx::IntPoint&) const override;
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virtual HitTestResult hit_test(const Gfx::IntPoint&, HitTestType) const override;
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LayoutBlock* previous_sibling() { return downcast<LayoutBlock>(LayoutNode::previous_sibling()); }
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const LayoutBlock* previous_sibling() const { return downcast<LayoutBlock>(LayoutNode::previous_sibling()); }
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