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LibWeb: Specialize hit testing for text cursor purposes

The text cursor follows slightly different "intuitive" rules than the
regular hit testing. Clicking past the right edge of a text box should
still "hit" the text box, and place the cursor at its end, for example.

We solve this by adding a HitTestType enum that is passed to hit_test()
and determines whether past-the-edge candidates are considered.
This commit is contained in:
Andreas Kling 2020-08-05 16:55:56 +02:00
parent 5cee150a91
commit e2b4fef6c7
11 changed files with 38 additions and 27 deletions

View file

@ -102,7 +102,7 @@ void LayoutNode::paint(PaintContext& context, PaintPhase phase)
});
}
HitTestResult LayoutNode::hit_test(const Gfx::IntPoint& position) const
HitTestResult LayoutNode::hit_test(const Gfx::IntPoint& position, HitTestType type) const
{
HitTestResult result;
for_each_child([&](auto& child) {
@ -110,7 +110,7 @@ HitTestResult LayoutNode::hit_test(const Gfx::IntPoint& position) const
// The outer loop who called us will take care of those.
if (is<LayoutBox>(child) && downcast<LayoutBox>(child).stacking_context())
return;
auto child_result = child.hit_test(position);
auto child_result = child.hit_test(position, type);
if (child_result.layout_node)
result = child_result;
});