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LibWeb: Specialize hit testing for text cursor purposes

The text cursor follows slightly different "intuitive" rules than the
regular hit testing. Clicking past the right edge of a text box should
still "hit" the text box, and place the cursor at its end, for example.

We solve this by adding a HitTestType enum that is passed to hit_test()
and determines whether past-the-edge candidates are considered.
This commit is contained in:
Andreas Kling 2020-08-05 16:55:56 +02:00
parent 5cee150a91
commit e2b4fef6c7
11 changed files with 38 additions and 27 deletions

View file

@ -45,11 +45,16 @@ struct HitTestResult {
int index_in_node { 0 };
};
enum class HitTestType {
Exact, // Exact matches only
TextCursor, // Clicking past the right/bottom edge of text will still hit the text
};
class LayoutNode : public TreeNode<LayoutNode> {
public:
virtual ~LayoutNode();
virtual HitTestResult hit_test(const Gfx::IntPoint&) const;
virtual HitTestResult hit_test(const Gfx::IntPoint&, HitTestType) const;
bool is_anonymous() const { return !m_node; }
const DOM::Node* node() const { return m_node; }