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LibGUI: Allow generating C++ "constructor" code for UIDimension
This will be used in the proper GML generator to initialize UI dimension properties.
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1 changed files with 18 additions and 0 deletions
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@ -8,6 +8,7 @@
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#include <AK/JsonValue.h>
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#include <AK/Optional.h>
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#include <AK/String.h>
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#include <LibGfx/Rect.h>
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#include <LibGfx/Size.h>
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#include <initializer_list>
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@ -148,6 +149,23 @@ public:
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VERIFY_NOT_REACHED();
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}
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/// The returned source code, if any, can be used to construct this UIDimension in C++.
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ErrorOr<String> as_cpp_source() const
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{
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String value_source = {};
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if (is_int())
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value_source = TRY(String::number(m_value));
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else if (is_shrink())
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value_source = TRY(String::from_utf8("GUI::SpecialDimension::Shrink"sv));
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else if (is_grow())
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value_source = TRY(String::from_utf8("GUI::SpecialDimension::Grow"sv));
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else if (is_opportunistic_grow())
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value_source = TRY(String::from_utf8("GUI::SpecialDimension::OpportunisticGrow"sv));
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else if (is_fit())
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value_source = TRY(String::from_utf8("GUI::SpecialDimension::Fit"sv));
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return String::formatted("GUI::UIDimension {{ {} }}", value_source);
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}
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[[nodiscard]] static Optional<UIDimension> construct_from_json_value(AK::JsonValue const value)
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{
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if (value.is_string()) {
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