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Everywhere: Use to_number<T> instead of to_{int,uint,float,double}
In a bunch of cases, this actually ends up simplifying the code as to_number will handle something such as: ``` Optional<I> opt; if constexpr (IsSigned<I>) opt = view.to_int<I>(); else opt = view.to_uint<I>(); ``` For us. The main goal here however is to have a single generic number conversion API between all of the String classes.
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155 changed files with 397 additions and 412 deletions
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@ -108,19 +108,19 @@ public:
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u32 d {};
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if (parts.size() == 1) {
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d = parts[0].to_uint().value_or(256);
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d = parts[0].to_number<u32>().value_or(256);
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} else if (parts.size() == 2) {
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a = parts[0].to_uint().value_or(256);
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d = parts[1].to_uint().value_or(256);
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a = parts[0].to_number<u32>().value_or(256);
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d = parts[1].to_number<u32>().value_or(256);
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} else if (parts.size() == 3) {
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a = parts[0].to_uint().value_or(256);
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b = parts[1].to_uint().value_or(256);
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d = parts[2].to_uint().value_or(256);
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a = parts[0].to_number<u32>().value_or(256);
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b = parts[1].to_number<u32>().value_or(256);
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d = parts[2].to_number<u32>().value_or(256);
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} else if (parts.size() == 4) {
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a = parts[0].to_uint().value_or(256);
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b = parts[1].to_uint().value_or(256);
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c = parts[2].to_uint().value_or(256);
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d = parts[3].to_uint().value_or(256);
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a = parts[0].to_number<u32>().value_or(256);
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b = parts[1].to_number<u32>().value_or(256);
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c = parts[2].to_number<u32>().value_or(256);
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d = parts[3].to_number<u32>().value_or(256);
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} else {
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return {};
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}
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