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Everywhere: Use to_number<T> instead of to_{int,uint,float,double}
In a bunch of cases, this actually ends up simplifying the code as to_number will handle something such as: ``` Optional<I> opt; if constexpr (IsSigned<I>) opt = view.to_int<I>(); else opt = view.to_uint<I>(); ``` For us. The main goal here however is to have a single generic number conversion API between all of the String classes.
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155 changed files with 397 additions and 412 deletions
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@ -142,10 +142,10 @@ void Window::show()
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auto parts = StringView { launch_origin_rect_string, strlen(launch_origin_rect_string) }.split_view(',');
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if (parts.size() == 4) {
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launch_origin_rect = Gfx::IntRect {
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parts[0].to_int().value_or(0),
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parts[1].to_int().value_or(0),
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parts[2].to_int().value_or(0),
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parts[3].to_int().value_or(0),
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parts[0].to_number<int>().value_or(0),
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parts[1].to_number<int>().value_or(0),
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parts[2].to_number<int>().value_or(0),
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parts[3].to_number<int>().value_or(0),
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};
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}
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unsetenv("__libgui_launch_origin_rect");
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