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LibCore: Make Core::Object properties more dynamic

Instead of everyone overriding save_to() and set_property() and doing
a pretty asymmetric job of implementing the various properties, let's
add a bit of structure here.

Object properties are now represented by a Core::Property. Properties
are registered with a getter and setter (optional) in constructors.
I've added some convenience macros for creating and registering
properties, but this does still feel a bit bulky. We'll have to
iterate on this and see where it goes.
This commit is contained in:
Andreas Kling 2020-09-15 21:33:37 +02:00
parent 1e96e46a81
commit e2f32b8f9d
23 changed files with 373 additions and 250 deletions

View file

@ -37,6 +37,8 @@ namespace GUI {
BoxLayout::BoxLayout(Orientation orientation)
: m_orientation(orientation)
{
register_property(
"orientation", [this] { return m_orientation == Gfx::Orientation::Vertical ? "Vertical" : "Horizontal"; }, nullptr);
}
void BoxLayout::run(Widget& widget)
@ -174,11 +176,4 @@ void BoxLayout::run(Widget& widget)
current_y += rect.height() + spacing();
}
}
void BoxLayout::save_to(JsonObject& json)
{
Layout::save_to(json);
json.set("orientation", m_orientation == Gfx::Orientation::Vertical ? "Vertical" : "Horizontal");
}
}