diff --git a/Userland/Libraries/LibWeb/HTML/HTMLMediaElement.cpp b/Userland/Libraries/LibWeb/HTML/HTMLMediaElement.cpp
index a04a1fc6a7..8765f11c82 100644
--- a/Userland/Libraries/LibWeb/HTML/HTMLMediaElement.cpp
+++ b/Userland/Libraries/LibWeb/HTML/HTMLMediaElement.cpp
@@ -4,9 +4,24 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
+#include
#include
#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
#include
+#include
+#include
+#include
+#include
+#include
namespace Web::HTML {
@@ -22,6 +37,8 @@ JS::ThrowCompletionOr HTMLMediaElement::initialize(JS::Realm& realm)
MUST_OR_THROW_OOM(Base::initialize(realm));
set_prototype(&Bindings::ensure_web_prototype(realm, "HTMLMediaElement"));
+ m_video_tracks = TRY(realm.heap().allocate(realm, realm));
+
return {};
}
@@ -33,6 +50,21 @@ void HTMLMediaElement::queue_a_media_element_task(JS::SafeFunction steps
queue_an_element_task(media_element_event_task_source(), move(steps));
}
+void HTMLMediaElement::visit_edges(Cell::Visitor& visitor)
+{
+ Base::visit_edges(visitor);
+ visitor.visit(m_fetch_controller);
+ visitor.visit(m_video_tracks);
+}
+
+void HTMLMediaElement::parse_attribute(DeprecatedFlyString const& name, DeprecatedString const& value)
+{
+ Base::parse_attribute(name, value);
+
+ if (name == HTML::AttributeNames::src)
+ load_element().release_value_but_fixme_should_propagate_errors();
+}
+
// https://html.spec.whatwg.org/multipage/media.html#dom-navigator-canplaytype
Bindings::CanPlayTypeResult HTMLMediaElement::can_play_type(DeprecatedString const& type) const
{
@@ -62,4 +94,544 @@ void HTMLMediaElement::pause() const
dbgln("(STUBBED) HTMLMediaElement::pause()");
}
+// https://html.spec.whatwg.org/multipage/media.html#media-element-load-algorithm
+WebIDL::ExceptionOr HTMLMediaElement::load_element()
+{
+ auto& vm = this->vm();
+
+ // FIXME: 1. Abort any already-running instance of the resource selection algorithm for this element.
+
+ // 2. Let pending tasks be a list of all tasks from the media element's media element event task source in one of the task queues.
+ [[maybe_unused]] auto pending_tasks = TRY_OR_THROW_OOM(vm, HTML::main_thread_event_loop().task_queue().take_tasks_matching([&](auto& task) {
+ return task.source() == media_element_event_task_source();
+ }));
+
+ // FIXME: 3. For each task in pending tasks that would resolve pending play promises or reject pending play promises, immediately resolve or
+ // reject those promises in the order the corresponding tasks were queued.
+
+ // 4. Remove each task in pending tasks from its task queue
+ // NOTE: We performed this step along with step 2.
+
+ // 5. If the media element's networkState is set to NETWORK_LOADING or NETWORK_IDLE, queue a media element task given the media element to
+ // fire an event named abort at the media element.
+ if (m_network_state == NetworkState::Loading || m_network_state == NetworkState::Idle) {
+ queue_a_media_element_task([this] {
+ dispatch_event(DOM::Event::create(realm(), HTML::EventNames::abort.to_deprecated_fly_string()).release_value_but_fixme_should_propagate_errors());
+ });
+ }
+
+ // 6. If the media element's networkState is not set to NETWORK_EMPTY, then:
+ if (m_network_state != NetworkState::Empty) {
+ // 1. Queue a media element task given the media element to fire an event named emptied at the media element.
+ queue_a_media_element_task([this] {
+ dispatch_event(DOM::Event::create(realm(), HTML::EventNames::emptied.to_deprecated_fly_string()).release_value_but_fixme_should_propagate_errors());
+ });
+
+ // 2. If a fetching process is in progress for the media element, the user agent should stop it.
+ if (m_fetch_controller && m_fetch_controller->state() == Fetch::Infrastructure::FetchController::State::Ongoing)
+ m_fetch_controller->terminate();
+
+ // FIXME: 3. If the media element's assigned media provider object is a MediaSource object, then detach it.
+ // FIXME: 4. Forget the media element's media-resource-specific tracks.
+ // FIXME: 5. If readyState is not set to HAVE_NOTHING, then set it to that state.
+ // FIXME: 6. If the paused attribute is false, then:
+ // 1. Set the paused attribute to true.
+ // 2. Take pending play promises and reject pending play promises with the result and an "AbortError" DOMException.
+ // FIXME: 7. If seeking is true, set it to false.
+ // FIXME: 8. Set the current playback position to 0.
+ // Set the official playback position to 0.
+ // If this changed the official playback position, then queue a media element task given the media element to fire an
+ // event named timeupdate at the media element.
+ // FIXME: 9. Set the timeline offset to Not-a-Number (NaN).
+ // FIXME: 10. Update the duration attribute to Not-a-Number (NaN).
+ }
+
+ // FIXME: 7. Set the playbackRate attribute to the value of the defaultPlaybackRate attribute.
+ // FIXME: 8. Set the error attribute to null and the can autoplay flag to true.
+
+ // 9. Invoke the media element's resource selection algorithm.
+ TRY(select_resource());
+
+ // 10. NOTE: Playback of any previously playing media resource for this element stops.
+ return {};
+}
+
+enum class SelectMode {
+ Object,
+ Attribute,
+ Children,
+};
+
+// https://html.spec.whatwg.org/multipage/media.html#concept-media-load-algorithm
+WebIDL::ExceptionOr HTMLMediaElement::select_resource()
+{
+ // 1. Set the element's networkState attribute to the NETWORK_NO_SOURCE value.
+ m_network_state = NetworkState::NoSource;
+
+ // FIXME: 2. Set the element's show poster flag to true.
+ // FIXME: 3. Set the media element's delaying-the-load-event flag to true (this delays the load event).
+
+ // FIXME: 4. Await a stable state, allowing the task that invoked this algorithm to continue. The synchronous section consists of all the remaining
+ // steps of this algorithm until the algorithm says the synchronous section has ended. (Steps in synchronous sections are marked with ⌛.)
+
+ // FIXME: 5. ⌛ If the media element's blocked-on-parser flag is false, then populate the list of pending text tracks.
+
+ auto mode = SelectMode::Children;
+
+ // 6. FIXME: ⌛ If the media element has an assigned media provider object, then let mode be object.
+ //
+ // ⌛ Otherwise, if the media element has no assigned media provider object but has a src attribute, then let mode be attribute.
+ if (has_attribute(HTML::AttributeNames::src)) {
+ mode = SelectMode::Attribute;
+ }
+ // FIXME: ⌛ Otherwise, if the media element does not have an assigned media provider object and does not have a src attribute, but does have
+ // a source element child, then let mode be children and let candidate be the first such source element child in tree order.
+ //
+ // ⌛ Otherwise the media element has no assigned media provider object and has neither a src attribute nor a source element child:
+ else {
+ // 1. ⌛ Set the networkState to NETWORK_EMPTY.
+ m_network_state = NetworkState::Empty;
+
+ // FIXME: 2. ⌛ Set the element's delaying-the-load-event flag to false. This stops delaying the load event.
+
+ // 3. End the synchronous section and return.
+ return {};
+ }
+
+ // 7. ⌛ Set the media element's networkState to NETWORK_LOADING.
+ m_network_state = NetworkState::Loading;
+
+ // 8. ⌛ Queue a media element task given the media element to fire an event named loadstart at the media element.
+ queue_a_media_element_task([this] {
+ dispatch_event(DOM::Event::create(realm(), HTML::EventNames::loadstart.to_deprecated_fly_string()).release_value_but_fixme_should_propagate_errors());
+ });
+
+ // 9. Run the appropriate steps from the following list:
+ switch (mode) {
+ // -> If mode is object
+ case SelectMode::Object:
+ // FIXME: 1. ⌛ Set the currentSrc attribute to the empty string.
+ // FIXME: 2. End the synchronous section, continuing the remaining steps in parallel.
+ // FIXME: 3. Run the resource fetch algorithm with the assigned media provider object. If that algorithm returns without aborting this one,
+ // then theload failed.
+ // FIXME: 4. Failed with media provider: Reaching this step indicates that the media resource failed to load. Take pending play promises and queue
+ // a media element task given the media element to run the dedicated media source failure steps with the result.
+ // FIXME: 5. Wait for the task queued by the previous step to have executed.
+
+ // 6. Return. The element won't attempt to load another resource until this algorithm is triggered again.
+ return {};
+
+ // -> If mode is attribute
+ case SelectMode::Attribute: {
+ auto failed_with_attribute = [this]() {
+ bool ran_media_element_task = false;
+
+ // 6. Failed with attribute: Reaching this step indicates that the media resource failed to load or that the given URL could not be parsed. Take
+ // pending play promises and queue a media element task given the media element to run the dedicated media source failure steps with the result.
+ queue_a_media_element_task([this, &ran_media_element_task]() {
+ // FIXME: Find and pass pending play promises to this AO.
+ handle_media_source_failure().release_value_but_fixme_should_propagate_errors();
+
+ ran_media_element_task = true;
+ });
+
+ // 7. Wait for the task queued by the previous step to have executed.
+ HTML::main_thread_event_loop().spin_until([&]() { return ran_media_element_task; });
+ };
+
+ // 1. ⌛ If the src attribute's value is the empty string, then end the synchronous section, and jump down to the failed with attribute step below.
+ auto source = attribute(HTML::AttributeNames::src);
+ if (source.is_empty()) {
+ failed_with_attribute();
+ return {};
+ }
+
+ // 2. ⌛ Let urlString and urlRecord be the resulting URL string and the resulting URL record, respectively, that would have resulted from parsing
+ // the URL specified by the src attribute's value relative to the media element's node document when the src attribute was last changed.
+ auto url_record = document().parse_url(source);
+
+ // FIXME: 3. ⌛ If urlString was obtained successfully, set the currentSrc attribute to urlString.
+
+ // 4. End the synchronous section, continuing the remaining steps in parallel.
+
+ // 5. If urlRecord was obtained successfully, run the resource fetch algorithm with urlRecord. If that algorithm returns without aborting this one,
+ // then the load failed.
+ if (url_record.is_valid()) {
+ TRY(fetch_resource(url_record, move(failed_with_attribute)));
+ return {};
+ }
+
+ failed_with_attribute();
+
+ // 8. Return. The element won't attempt to load another resource until this algorithm is triggered again.
+ return {};
+ }
+
+ // -> Otherwise (mode is children)
+ case SelectMode::Children:
+ // FIXME: 1. ⌛ Let pointer be a position defined by two adjacent nodes in the media element's child list, treating the start of the list (before the
+ // first child in the list, if any) and end of the list (after the last child in the list, if any) as nodes in their own right. One node is
+ // the node before pointer, and the other node is the node after pointer. Initially, let pointer be the position between the candidate node
+ // and the next node, if there are any, or the end of the list, if it is the last node.
+ //
+ // As nodes are inserted and removed into the media element, pointer must be updated as follows:
+ //
+ // If a new node is inserted between the two nodes that define pointer
+ // Let pointer be the point between the node before pointer and the new node. In other words, insertions at pointer go after pointer.
+ // If the node before pointer is removed
+ // Let pointer be the point between the node after pointer and the node before the node after pointer. In other words, pointer doesn't
+ // move relative to the remaining nodes.
+ // If the node after pointer is removed
+ // Let pointer be the point between the node before pointer and the node after the node before pointer. Just as with the previous case,
+ // pointer doesn't move relative to the remaining nodes.
+ // Other changes don't affect pointer.
+
+ // FIXME: 2. ⌛ Process candidate: If candidate does not have a src attribute, or if its src attribute's value is the empty string, then end the
+ // synchronous section, and jump down to the failed with elements step below.
+ // FIXME: 3. ⌛ Let urlString and urlRecord be the resulting URL string and the resulting URL record, respectively, that would have resulted from parsing
+ // the URL specified by candidate's src attribute's value relative to the candidate's node document when the src attribute was last changed.
+ // FIXME: 4. ⌛ If urlString was not obtained successfully, then end the synchronous section, and jump down to the failed with elements step below.
+ // FIXME: 5. ⌛ If candidate has a type attribute whose value, when parsed as a MIME type (including any codecs described by the codecs parameter, for
+ // types that define that parameter), represents a type that the user agent knows it cannot render, then end the synchronous section, and
+ // jump down to the failed with elements step below.
+ // FIXME: 6. ⌛ Set the currentSrc attribute to urlString.
+ // FIXME: 7. End the synchronous section, continuing the remaining steps in parallel.
+ // FIXME: 8. Run the resource fetch algorithm with urlRecord. If that algorithm returns without aborting this one, then the load failed.
+ // FIXME: 9. Failed with elements: Queue a media element task given the media element to fire an event named error at candidate.
+ // FIXME: 10. Await a stable state. The synchronous section consists of all the remaining steps of this algorithm until the algorithm says the
+ // synchronous section has ended. (Steps in synchronous sections are marked with ⌛.)
+ // FIXME: 11. ⌛ Forget the media element's media-resource-specific tracks.
+ // FIXME: 12. ⌛ Find next candidate: Let candidate be null.
+ // FIXME: 13. ⌛ Search loop: If the node after pointer is the end of the list, then jump to the waiting step below.
+ // FIXME: 14. ⌛ If the node after pointer is a source element, let candidate be that element.
+ // FIXME: 15. ⌛ Advance pointer so that the node before pointer is now the node that was after pointer, and the node after pointer is the node after
+ // the node that used to be after pointer, if any.
+ // FIXME: 16. ⌛ If candidate is null, jump back to the search loop step. Otherwise, jump back to the process candidate step.
+ // FIXME: 17. ⌛ Waiting: Set the element's networkState attribute to the NETWORK_NO_SOURCE value.
+ // FIXME: 18. ⌛ Set the element's show poster flag to true.
+ // FIXME: 19. ⌛ Queue a media element task given the media element to set the element's delaying-the-load-event flag to false. This stops delaying the
+ // load event.
+ // FIXME: 20. End the synchronous section, continuing the remaining steps in parallel.
+ // FIXME: 21. Wait until the node after pointer is a node other than the end of the list. (This step might wait forever.)
+ // FIXME: 22. Await a stable state. The synchronous section consists of all the remaining steps of this algorithm until the algorithm says the
+ // synchronous section has ended. (Steps in synchronous sections are marked with ⌛.)
+ // FIXME: 23. ⌛ Set the element's delaying-the-load-event flag back to true (this delays the load event again, in case it hasn't been fired yet).
+ // FIXME: 24. ⌛ Set the networkState back to NETWORK_LOADING.
+ // FIXME: 25. ⌛ Jump back to the find next candidate step above.
+ break;
+ }
+
+ return {};
+}
+
+enum class FetchMode {
+ Local,
+ Remote,
+};
+
+// https://html.spec.whatwg.org/multipage/media.html#concept-media-load-resource
+WebIDL::ExceptionOr HTMLMediaElement::fetch_resource(AK::URL const& url_record, Function failure_callback)
+{
+ auto& realm = this->realm();
+ auto& vm = realm.vm();
+
+ // 1. If the algorithm was invoked with media provider object or a URL record whose blob URL entry is a blob URL entry whose object is a media provider
+ // object, then let mode be local. Otherwise let mode be remote.
+ // FIXME: Detect media provider object / blob URLs with a media provider object.
+ auto mode = FetchMode::Remote;
+
+ // FIXME: 2. If mode is remote, then let the current media resource be the resource given by the URL record passed to this algorithm; otherwise, let the
+ // current media resource be the resource given by the media provider object. Either way, the current media resource is now the element's media
+ // resource.
+ // FIXME: 3. Remove all media-resource-specific text tracks from the media element's list of pending text tracks, if any.
+
+ // 4. Run the appropriate steps from the following list:
+ switch (mode) {
+ // -> If mode is remote
+ case FetchMode::Remote: {
+ // FIXME: 1. Optionally, run the following substeps. This is the expected behavior if the user agent intends to not attempt to fetch the resource until
+ // the user requests it explicitly (e.g. as a way to implement the preload attribute's none keyword).
+ // 1. Set the networkState to NETWORK_IDLE.
+ // 2. Queue a media element task given the media element to fire an event named suspend at the element.
+ // 3. Queue a media element task given the media element to set the element's delaying-the-load-event flag to false. This stops delaying
+ // the load event.
+ // 4. Wait for the task to be run.
+ // 5. Wait for an implementation-defined event (e.g., the user requesting that the media element begin playback).
+ // 6. Set the element's delaying-the-load-event flag back to true (this delays the load event again, in case it hasn't been fired yet).
+ // 7. Set the networkState to NETWORK_LOADING.
+
+ // 2. Let destination be "audio" if the media element is an audio element, or "video" otherwise.
+ auto destination = is(*this)
+ ? Fetch::Infrastructure::Request::Destination::Audio
+ : Fetch::Infrastructure::Request::Destination::Video;
+
+ // 3. Let request be the result of creating a potential-CORS request given current media resource's URL record, destination, and the current state
+ // of media element's crossorigin content attribute.
+ // FIXME: Parse the media element's crossorigin content attribute.
+ auto request = create_potential_CORS_request(vm, url_record, destination, CORSSettingAttribute::Anonymous);
+
+ // 4. Set request's client to the media element's node document's relevant settings object.
+ request->set_client(&document().relevant_settings_object());
+
+ // 5. Set request's initiator type to destination.
+ request->set_initiator_type(destination == Fetch::Infrastructure::Request::Destination::Audio
+ ? Fetch::Infrastructure::Request::InitiatorType::Audio
+ : Fetch::Infrastructure::Request::InitiatorType::Video);
+
+ // 6. Let byteRange, which is "entire resource" or a (number, number or "until end") tuple, be the byte range required to satisfy missing data in
+ // media data. This value is implementation-defined and may rely on codec, network conditions or other heuristics. The user-agent may determine
+ // to fetch the resource in full, in which case byteRange would be "entire resource", to fetch from a byte offset until the end, in which case
+ // byteRange would be (number, "until end"), or to fetch a range between two byte offsets, im which case byteRange would be a (number, number)
+ // tuple representing the two offsets.
+ ByteRange byte_range = EntireResource {};
+
+ // FIXME: 7. If byteRange is not "entire resource", then:
+ // 1. If byteRange[1] is "until end" then add a range header to request given byteRange[0].
+ // 2. Otherwise, add a range header to request given byteRange[0] and byteRange[1].
+
+ // 8. Fetch request, with processResponse set to the following steps given response response:
+ Fetch::Infrastructure::FetchAlgorithms::Input fetch_algorithms_input {};
+
+ fetch_algorithms_input.process_response = [this, byte_range = move(byte_range), failure_callback = move(failure_callback)](auto response) mutable {
+ auto& realm = this->realm();
+
+ // 1. Let global be the media element's node document's relevant global object.
+ auto& global = document().realm().global_object();
+
+ // 4. If the result of verifying response given the current media resource and byteRange is false, then abort these steps.
+ // NOTE: We do this step before creating the updateMedia task so that we can invoke the failure callback.
+ if (!verify_response(response, byte_range)) {
+ failure_callback();
+ return;
+ }
+
+ // 2. Let updateMedia be to queue a media element task given the media element to run the first appropriate steps from the media data processing
+ // steps list below. (A new task is used for this so that the work described below occurs relative to the appropriate media element event task
+ // source rather than using the networking task source.)
+ auto update_media = [this, failure_callback = move(failure_callback)](auto media_data) mutable {
+ // 6. Update the media data with the contents of response's unsafe response obtained in this fashion. response can be CORS-same-origin or
+ // CORS-cross-origin; this affects whether subtitles referenced in the media data are exposed in the API and, for video elements, whether
+ // a canvas gets tainted when the video is drawn on it.
+ m_media_data = move(media_data);
+
+ queue_a_media_element_task([this, failure_callback = move(failure_callback)]() mutable {
+ process_media_data(move(failure_callback)).release_value_but_fixme_should_propagate_errors();
+ });
+ };
+
+ // FIXME: 3. Let processEndOfMedia be the following step: If the fetching process has completes without errors, including decoding the media data,
+ // and if all of the data is available to the user agent without network access, then, the user agent must move on to the final step below.
+ // This might never happen, e.g. when streaming an infinite resource such as web radio, or if the resource is longer than the user agent's
+ // ability to cache data.
+
+ // 5. Otherwise, incrementally read response's body given updateMedia, processEndOfMedia, an empty algorithm, and global.
+ VERIFY(response->body().has_value());
+ auto empty_algorithm = [](auto&) {};
+
+ // FIXME: We are "fully" reading the response here, rather than "incrementally". Memory concerns aside, this should be okay for now as we are
+ // always setting byteRange to "entire resource". However, we should switch to incremental reads when that is implemented, and then
+ // implement the processEndOfMedia step.
+ response->body()->fully_read(realm, move(update_media), move(empty_algorithm), JS::NonnullGCPtr { global }).release_value_but_fixme_should_propagate_errors();
+ };
+
+ m_fetch_controller = TRY(Fetch::Fetching::fetch(realm, request, Fetch::Infrastructure::FetchAlgorithms::create(vm, move(fetch_algorithms_input))));
+ break;
+ }
+
+ // -> Otherwise (mode is local)
+ case FetchMode::Local:
+ // FIXME:
+ // The resource described by the current media resource, if any, contains the media data. It is CORS-same-origin.
+ //
+ // If the current media resource is a raw data stream (e.g. from a File object), then to determine the format of the media resource, the user agent
+ // must use the rules for sniffing audio and video specifically. Otherwise, if the data stream is pre-decoded, then the format is the format given
+ // by the relevant specification.
+ //
+ // Whenever new data for the current media resource becomes available, queue a media element task given the media element to run the first appropriate
+ // steps from the media data processing steps list below.
+ //
+ // When the current media resource is permanently exhausted (e.g. all the bytes of a Blob have been processed), if there were no decoding errors,
+ // then the user agent must move on to the final step below. This might never happen, e.g. if the current media resource is a MediaStream.
+ break;
+ }
+
+ return {};
+}
+
+// https://html.spec.whatwg.org/multipage/media.html#verify-a-media-response
+bool HTMLMediaElement::verify_response(JS::NonnullGCPtr response, ByteRange const& byte_range)
+{
+ // 1. If response is a network error, then return false.
+ if (response->is_network_error())
+ return false;
+
+ // 2. If byteRange is "entire resource", then return true.
+ if (byte_range.has())
+ return true;
+
+ // 3. Let internalResponse be response's unsafe response.
+ // 4. If internalResponse's status is 200, then return true.
+ // 5. If internalResponse's status is not 206, then return false.
+ // 6. If the result of extracting content-range values from internalResponse is failure, then return false.
+ TODO();
+}
+
+// https://html.spec.whatwg.org/multipage/media.html#media-data-processing-steps-list
+WebIDL::ExceptionOr HTMLMediaElement::process_media_data(Function failure_callback)
+{
+ auto& realm = this->realm();
+ auto& vm = realm.vm();
+
+ // -> If the media data cannot be fetched at all, due to network errors, causing the user agent to give up trying to fetch the resource
+ // -> If the media data can be fetched but is found by inspection to be in an unsupported format, or can otherwise not be rendered at all
+ auto demuxer = Video::Matroska::MatroskaDemuxer::from_data(m_media_data);
+ if (demuxer.is_error()) {
+ // 1. The user agent should cancel the fetching process.
+ m_fetch_controller->terminate();
+
+ // 2. Abort this subalgorithm, returning to the resource selection algorithm.
+ failure_callback();
+
+ return {};
+ }
+
+ JS::GCPtr video_track;
+
+ // -> If the media resource is found to have an audio track
+ if (auto audio_tracks = demuxer.value()->get_tracks_for_type(Video::TrackType::Audio); !audio_tracks.is_error() && !audio_tracks.value().is_empty()) {
+ // FIXME: 1. Create an AudioTrack object to represent the audio track.
+ // FIXME: 2. Update the media element's audioTracks attribute's AudioTrackList object with the new AudioTrack object.
+ // FIXME: 3. Let enable be unknown.
+ // FIXME: 4. If either the media resource or the URL of the current media resource indicate a particular set of audio tracks to enable, or if
+ // the user agent has information that would facilitate the selection of specific audio tracks to improve the user's experience, then:
+ // if this audio track is one of the ones to enable, then set enable to true, otherwise, set enable to false.
+ // FIXME: 5. If enable is still unknown, then, if the media element does not yet have an enabled audio track, then set enable to true, otherwise,
+ // set enable to false.
+ // FIXME: 6. If enable is true, then enable this audio track, otherwise, do not enable this audio track.
+ // FIXME: 7. Fire an event named addtrack at this AudioTrackList object, using TrackEvent, with the track attribute initialized to the new AudioTrack object.
+ }
+
+ // -> If the media resource is found to have a video track
+ if (auto video_tracks = demuxer.value()->get_tracks_for_type(Video::TrackType::Video); !video_tracks.is_error() && !video_tracks.value().is_empty()) {
+ // 1. Create a VideoTrack object to represent the video track.
+ video_track = TRY(vm.heap().allocate(realm, realm, *this, demuxer.release_value(), video_tracks.value()[0]));
+
+ // 2. Update the media element's videoTracks attribute's VideoTrackList object with the new VideoTrack object.
+ TRY_OR_THROW_OOM(vm, m_video_tracks->add_track({}, *video_track));
+
+ // 3. Let enable be unknown.
+ auto enable = TriState::Unknown;
+
+ // FIXME: 4. If either the media resource or the URL of the current media resource indicate a particular set of video tracks to enable, or if
+ // the user agent has information that would facilitate the selection of specific video tracks to improve the user's experience, then:
+ // if this video track is the first such video track, then set enable to true, otherwise, set enable to false.
+
+ // 5. If enable is still unknown, then, if the media element does not yet have a selected video track, then set enable to true, otherwise, set
+ // enable to false.
+ if (enable == TriState::Unknown)
+ enable = m_video_tracks->selected_index() == -1 ? TriState::True : TriState::False;
+
+ // 6. If enable is true, then select this track and unselect any previously selected video tracks, otherwise, do not select this video track.
+ // If other tracks are unselected, then a change event will be fired.
+ if (enable == TriState::True)
+ video_track->set_selected(true);
+
+ // 7. Fire an event named addtrack at this VideoTrackList object, using TrackEvent, with the track attribute initialized to the new VideoTrack object.
+ TrackEventInit event_init {};
+ event_init.track = video_track;
+
+ auto event = TRY(TrackEvent::create(realm, TRY_OR_THROW_OOM(vm, FlyString::from_deprecated_fly_string(HTML::EventNames::addtrack.to_deprecated_fly_string())), event_init));
+ m_video_tracks->dispatch_event(event);
+ }
+
+ // -> Once enough of the media data has been fetched to determine the duration of the media resource, its dimensions, and other metadata
+ if (video_track != nullptr) {
+ // FIXME: 1. Establish the media timeline for the purposes of the current playback position and the earliest possible position, based on the media data.
+ // FIXME: 2. Update the timeline offset to the date and time that corresponds to the zero time in the media timeline established in the previous step,
+ // if any. If no explicit time and date is given by the media resource, the timeline offset must be set to Not-a-Number (NaN).
+ // FIXME: 3. Set the current playback position and the official playback position to the earliest possible position.
+ // FIXME: 4. Update the duration attribute with the time of the last frame of the resource, if known, on the media timeline established above. If it is
+ // not known (e.g. a stream that is in principle infinite), update the duration attribute to the value positive Infinity.
+
+ // 5. For video elements, set the videoWidth and videoHeight attributes, and queue a media element task given the media element to fire an event
+ // named resize at the media element.
+ if (is(*this)) {
+ // FIXME: Set the videoWidth and videoHeight attributes.
+ queue_a_media_element_task([this] {
+ dispatch_event(DOM::Event::create(this->realm(), HTML::EventNames::resize.to_deprecated_fly_string()).release_value_but_fixme_should_propagate_errors());
+ });
+ }
+
+ // FIXME: 6. Set the readyState attribute to HAVE_METADATA.
+ // FIXME: 7. Let jumped be false.
+ // FIXME: 8. If the media element's default playback start position is greater than zero, then seek to that time, and let jumped be true.
+ // FIXME: 9. Let the media element's default playback start position be zero.
+ // FIXME: 10. Let the initial playback position be zero.
+ // FIXME: 11. If either the media resource or the URL of the current media resource indicate a particular start time, then set the initial playback
+ // position to that time and, if jumped is still false, seek to that time.
+ // FIXME: 12. If there is no enabled audio track, then enable an audio track. This will cause a change event to be fired.
+
+ // 13. If there is no selected video track, then select a video track. This will cause a change event to be fired.
+ if (m_video_tracks->selected_index() == -1)
+ video_track->set_selected(true);
+
+ // FIXME: Once the readyState attribute reaches HAVE_CURRENT_DATA, after the loadeddata event has been fired, set the element's delaying-the-load-event
+ // flag to false. This stops delaying the load event.
+ }
+
+ // -> Once the entire media resource has been fetched (but potentially before any of it has been decoded)
+ if (video_track != nullptr) {
+ // Fire an event named progress at the media element.
+ dispatch_event(TRY(DOM::Event::create(this->realm(), HTML::EventNames::progress.to_deprecated_fly_string())));
+
+ // Set the networkState to NETWORK_IDLE and fire an event named suspend at the media element.
+ m_network_state = NetworkState::Idle;
+ dispatch_event(TRY(DOM::Event::create(this->realm(), HTML::EventNames::suspend.to_deprecated_fly_string())));
+
+ // If the user agent ever discards any media data and then needs to resume the network activity to obtain it again, then it must queue a media
+ // element task given the media element to set the networkState to NETWORK_LOADING.
+ }
+
+ // FIXME: -> If the connection is interrupted after some media data has been received, causing the user agent to give up trying to fetch the resource
+ // FIXME: -> If the media data is corrupted
+ // FIXME: -> If the media data fetching process is aborted by the user
+ // FIXME: -> If the media data can be fetched but has non-fatal errors or uses, in part, codecs that are unsupported, preventing the user agent from
+ // rendering the content completely correctly but not preventing playback altogether
+ // FIXME: -> If the media resource is found to declare a media-resource-specific text track that the user agent supports
+
+ return {};
+}
+
+// https://html.spec.whatwg.org/multipage/media.html#dedicated-media-source-failure-steps
+WebIDL::ExceptionOr HTMLMediaElement::handle_media_source_failure()
+{
+ // FIXME: 1. Set the error attribute to the result of creating a MediaError with MEDIA_ERR_SRC_NOT_SUPPORTED.
+
+ // 2. Forget the media element's media-resource-specific tracks.
+ forget_media_resource_specific_tracks();
+
+ // 3. Set the element's networkState attribute to the NETWORK_NO_SOURCE value.
+ m_network_state = NetworkState::NoSource;
+
+ // FIXME: 4. Set the element's show poster flag to true.
+
+ // 5. Fire an event named error at the media element.
+ dispatch_event(TRY(DOM::Event::create(realm(), HTML::EventNames::error.to_deprecated_fly_string())));
+
+ // FIXME: 6. Reject pending play promises with promises and a "NotSupportedError" DOMException.
+ // FIXME: 7. Set the element's delaying-the-load-event flag to false. This stops delaying the load event.
+
+ return {};
+}
+
+// https://html.spec.whatwg.org/multipage/media.html#forget-the-media-element's-media-resource-specific-tracks
+void HTMLMediaElement::forget_media_resource_specific_tracks()
+{
+ // When a media element is to forget the media element's media-resource-specific tracks, the user agent must remove from the media element's list
+ // of text tracks all the media-resource-specific text tracks, then empty the media element's audioTracks attribute's AudioTrackList object, then
+ // empty the media element's videoTracks attribute's VideoTrackList object. No events (in particular, no removetrack events) are fired as part of
+ // this; the error and emptied events, fired by the algorithms that invoke this one, can be used instead.
+ m_video_tracks->remove_all_tracks({});
+}
+
}
diff --git a/Userland/Libraries/LibWeb/HTML/HTMLMediaElement.h b/Userland/Libraries/LibWeb/HTML/HTMLMediaElement.h
index cd67e31fbb..ac994d1719 100644
--- a/Userland/Libraries/LibWeb/HTML/HTMLMediaElement.h
+++ b/Userland/Libraries/LibWeb/HTML/HTMLMediaElement.h
@@ -6,6 +6,9 @@
#pragma once
+#include
+#include
+#include
#include
#include
@@ -32,19 +35,43 @@ public:
void load() const;
void pause() const;
+ JS::NonnullGCPtr video_tracks() const { return *m_video_tracks; }
+
protected:
HTMLMediaElement(DOM::Document&, DOM::QualifiedName);
virtual JS::ThrowCompletionOr initialize(JS::Realm&) override;
+ virtual void visit_edges(Cell::Visitor&) override;
private:
+ struct EntireResource { };
+ using ByteRange = Variant; // FIXME: This will need to include "until end" and an actual byte range.
+
+ virtual void parse_attribute(DeprecatedFlyString const& name, DeprecatedString const& value) override;
+
Task::Source media_element_event_task_source() const { return m_media_element_event_task_source.source; }
+ WebIDL::ExceptionOr load_element();
+ WebIDL::ExceptionOr select_resource();
+ WebIDL::ExceptionOr fetch_resource(AK::URL const&, Function failure_callback);
+ static bool verify_response(JS::NonnullGCPtr, ByteRange const&);
+ WebIDL::ExceptionOr process_media_data(Function failure_callback);
+ WebIDL::ExceptionOr handle_media_source_failure();
+ void forget_media_resource_specific_tracks();
+
// https://html.spec.whatwg.org/multipage/media.html#media-element-event-task-source
UniqueTaskSource m_media_element_event_task_source {};
// https://html.spec.whatwg.org/multipage/media.html#dom-media-networkstate
NetworkState m_network_state { NetworkState::Empty };
+
+ // https://html.spec.whatwg.org/multipage/media.html#dom-media-videotracks
+ JS::GCPtr m_video_tracks;
+
+ // https://html.spec.whatwg.org/multipage/media.html#media-data
+ ByteBuffer m_media_data;
+
+ JS::GCPtr m_fetch_controller;
};
}
diff --git a/Userland/Libraries/LibWeb/HTML/HTMLMediaElement.idl b/Userland/Libraries/LibWeb/HTML/HTMLMediaElement.idl
index c53aac2b9c..8e01f27b86 100644
--- a/Userland/Libraries/LibWeb/HTML/HTMLMediaElement.idl
+++ b/Userland/Libraries/LibWeb/HTML/HTMLMediaElement.idl
@@ -1,4 +1,5 @@
#import
+#import
enum CanPlayTypeResult {
"",
@@ -26,4 +27,7 @@ interface HTMLMediaElement : HTMLElement {
CanPlayTypeResult canPlayType(DOMString type);
undefined load();
undefined pause();
+
+ // tracks
+ [SameObject] readonly attribute VideoTrackList videoTracks;
};