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Everywhere: Purge all support and usage of framebuffer devices
Long live the DisplayConnector object!
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25 changed files with 90 additions and 995 deletions
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@ -33,8 +33,8 @@ public:
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virtual ErrorOr<void> flush_framebuffer() = 0;
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virtual ErrorOr<void> set_head_resolution(FBHeadResolution) = 0;
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virtual ErrorOr<FBHeadProperties> get_head_properties() = 0;
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virtual ErrorOr<void> set_head_mode_setting(GraphicsHeadModeSetting) = 0;
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virtual ErrorOr<GraphicsHeadModeSetting> get_head_mode_setting() = 0;
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virtual ErrorOr<void> write_all_contents(Gfx::IntRect const&) { return {}; }
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