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LibGUI: Share code for widget rendering styles in a GStyle class.
Since GScrollBar wants its internal buttons to look like GButtons, let's share the painting code between them.
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9 changed files with 88 additions and 40 deletions
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@ -1,5 +1,6 @@
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#include "GButton.h"
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#include <SharedGraphics/Painter.h>
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#include <LibGUI/GStyle.h>
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//#define GBUTTON_DEBUG
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@ -23,37 +24,9 @@ void GButton::set_caption(String&& caption)
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void GButton::paint_event(GPaintEvent&)
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{
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Color button_color = Color::LightGray;
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Color highlight_color = Color::White;
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Color shadow_color = Color(96, 96, 96);
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Painter painter(*this);
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painter.draw_rect(rect(), Color::Black, true);
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if (m_being_pressed) {
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// Base
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painter.fill_rect(rect().shrunken(2, 2), button_color);
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// Sunken shadow
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painter.draw_line({ 1, 1 }, { width() - 2, 1 }, shadow_color);
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painter.draw_line({ 1, 2 }, {1, height() - 2 }, shadow_color);
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} else {
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// Base
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painter.fill_rect({ 3, 3, width() - 5, height() - 5 }, button_color);
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painter.fill_rect_with_gradient({ 3, 3, width() - 5, height() - 5 }, button_color, Color::White);
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// White highlight
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painter.draw_line({ 1, 1 }, { width() - 2, 1 }, highlight_color);
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painter.draw_line({ 1, 2 }, { width() - 3, 2 }, highlight_color);
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painter.draw_line({ 1, 3 }, { 1, height() - 2 }, highlight_color);
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painter.draw_line({ 2, 3 }, { 2, height() - 3 }, highlight_color);
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// Gray shadow
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painter.draw_line({ width() - 2, 1 }, { width() - 2, height() - 4 }, shadow_color);
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painter.draw_line({ width() - 3, 2 }, { width() - 3, height() - 4 }, shadow_color);
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painter.draw_line({ 1, height() - 2 }, { width() - 2, height() - 2 }, shadow_color);
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painter.draw_line({ 2, height() - 3 }, { width() - 2, height() - 3 }, shadow_color);
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}
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GStyle::the().paint_button(painter, rect(), m_being_pressed);
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if (!caption().is_empty() || m_icon) {
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auto content_rect = rect();
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