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LibJS: Rename OrdinaryFunctionObject to ECMAScriptFunctionObject
The old name is the result of the perhaps somewhat confusingly named abstract operation OrdinaryFunctionCreate(), which creates an "ordinary object" (https://tc39.es/ecma262/#ordinary-object) in contrast to an "exotic object" (https://tc39.es/ecma262/#exotic-object). However, the term "Ordinary Function" is not used anywhere in the spec, instead the created object is referred to as an "ECMAScript Function Object" (https://tc39.es/ecma262/#sec-ecmascript-function-objects), so let's call it that. The "ordinary" vs. "exotic" distinction is important because there are also "Built-in Function Objects", which can be either implemented as ordinary ECMAScript function objects, or as exotic objects (our NativeFunction). More work needs to be done to move a lot of infrastructure to ECMAScriptFunctionObject in order to make FunctionObject nothing more than an interface for objects that implement [[Call]] and optionally [[Construct]].
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19 changed files with 55 additions and 57 deletions
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@ -12,10 +12,10 @@
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#include <LibJS/Runtime/Array.h>
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#include <LibJS/Runtime/BigInt.h>
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#include <LibJS/Runtime/DeclarativeEnvironment.h>
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#include <LibJS/Runtime/ECMAScriptFunctionObject.h>
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#include <LibJS/Runtime/Environment.h>
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/IteratorOperations.h>
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#include <LibJS/Runtime/OrdinaryFunctionObject.h>
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#include <LibJS/Runtime/RegExpObject.h>
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#include <LibJS/Runtime/Value.h>
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@ -318,7 +318,7 @@ void Call::execute_impl(Bytecode::Interpreter& interpreter) const
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void NewFunction::execute_impl(Bytecode::Interpreter& interpreter) const
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{
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auto& vm = interpreter.vm();
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interpreter.accumulator() = OrdinaryFunctionObject::create(interpreter.global_object(), m_function_node.name(), m_function_node.body(), m_function_node.parameters(), m_function_node.function_length(), vm.lexical_environment(), m_function_node.kind(), m_function_node.is_strict_mode(), m_function_node.is_arrow_function());
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interpreter.accumulator() = ECMAScriptFunctionObject::create(interpreter.global_object(), m_function_node.name(), m_function_node.body(), m_function_node.parameters(), m_function_node.function_length(), vm.lexical_environment(), m_function_node.kind(), m_function_node.is_strict_mode(), m_function_node.is_arrow_function());
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}
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void Return::execute_impl(Bytecode::Interpreter& interpreter) const
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