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LibJS: Rename OrdinaryFunctionObject to ECMAScriptFunctionObject

The old name is the result of the perhaps somewhat confusingly named
abstract operation OrdinaryFunctionCreate(), which creates an "ordinary
object" (https://tc39.es/ecma262/#ordinary-object) in contrast to an
"exotic object" (https://tc39.es/ecma262/#exotic-object).

However, the term "Ordinary Function" is not used anywhere in the spec,
instead the created object is referred to as an "ECMAScript Function
Object" (https://tc39.es/ecma262/#sec-ecmascript-function-objects), so
let's call it that.

The "ordinary" vs. "exotic" distinction is important because there are
also "Built-in Function Objects", which can be either implemented as
ordinary ECMAScript function objects, or as exotic objects (our
NativeFunction).

More work needs to be done to move a lot of infrastructure to
ECMAScriptFunctionObject in order to make FunctionObject nothing more
than an interface for objects that implement [[Call]] and optionally
[[Construct]].
This commit is contained in:
Linus Groh 2021-09-24 22:40:38 +02:00
parent d787775806
commit e37cf73300
19 changed files with 55 additions and 57 deletions

View file

@ -26,6 +26,7 @@
#include <LibJS/Runtime/BooleanObject.h>
#include <LibJS/Runtime/DataView.h>
#include <LibJS/Runtime/Date.h>
#include <LibJS/Runtime/ECMAScriptFunctionObject.h>
#include <LibJS/Runtime/Error.h>
#include <LibJS/Runtime/FunctionObject.h>
#include <LibJS/Runtime/GlobalObject.h>
@ -38,7 +39,6 @@
#include <LibJS/Runtime/NativeFunction.h>
#include <LibJS/Runtime/NumberObject.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/OrdinaryFunctionObject.h>
#include <LibJS/Runtime/PrimitiveString.h>
#include <LibJS/Runtime/Promise.h>
#include <LibJS/Runtime/ProxyObject.h>
@ -255,8 +255,8 @@ static void print_object(JS::Object& object, HashTable<JS::Object*>& seen_object
static void print_function(JS::Object const& object, HashTable<JS::Object*>&)
{
print_type(object.class_name());
if (is<JS::OrdinaryFunctionObject>(object))
out(" {}", static_cast<JS::OrdinaryFunctionObject const&>(object).name());
if (is<JS::ECMAScriptFunctionObject>(object))
out(" {}", static_cast<JS::ECMAScriptFunctionObject const&>(object).name());
else if (is<JS::NativeFunction>(object))
out(" {}", static_cast<JS::NativeFunction const&>(object).name());
}