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LibJS: Rename OrdinaryFunctionObject to ECMAScriptFunctionObject
The old name is the result of the perhaps somewhat confusingly named abstract operation OrdinaryFunctionCreate(), which creates an "ordinary object" (https://tc39.es/ecma262/#ordinary-object) in contrast to an "exotic object" (https://tc39.es/ecma262/#exotic-object). However, the term "Ordinary Function" is not used anywhere in the spec, instead the created object is referred to as an "ECMAScript Function Object" (https://tc39.es/ecma262/#sec-ecmascript-function-objects), so let's call it that. The "ordinary" vs. "exotic" distinction is important because there are also "Built-in Function Objects", which can be either implemented as ordinary ECMAScript function objects, or as exotic objects (our NativeFunction). More work needs to be done to move a lot of infrastructure to ECMAScriptFunctionObject in order to make FunctionObject nothing more than an interface for objects that implement [[Call]] and optionally [[Construct]].
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19 changed files with 55 additions and 57 deletions
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@ -26,6 +26,7 @@
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#include <LibJS/Runtime/BooleanObject.h>
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#include <LibJS/Runtime/DataView.h>
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#include <LibJS/Runtime/Date.h>
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#include <LibJS/Runtime/ECMAScriptFunctionObject.h>
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#include <LibJS/Runtime/Error.h>
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#include <LibJS/Runtime/FunctionObject.h>
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#include <LibJS/Runtime/GlobalObject.h>
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@ -38,7 +39,6 @@
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#include <LibJS/Runtime/NativeFunction.h>
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#include <LibJS/Runtime/NumberObject.h>
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#include <LibJS/Runtime/Object.h>
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#include <LibJS/Runtime/OrdinaryFunctionObject.h>
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#include <LibJS/Runtime/PrimitiveString.h>
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#include <LibJS/Runtime/Promise.h>
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#include <LibJS/Runtime/ProxyObject.h>
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@ -255,8 +255,8 @@ static void print_object(JS::Object& object, HashTable<JS::Object*>& seen_object
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static void print_function(JS::Object const& object, HashTable<JS::Object*>&)
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{
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print_type(object.class_name());
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if (is<JS::OrdinaryFunctionObject>(object))
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out(" {}", static_cast<JS::OrdinaryFunctionObject const&>(object).name());
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if (is<JS::ECMAScriptFunctionObject>(object))
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out(" {}", static_cast<JS::ECMAScriptFunctionObject const&>(object).name());
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else if (is<JS::NativeFunction>(object))
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out(" {}", static_cast<JS::NativeFunction const&>(object).name());
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}
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