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LibJS: Pass Realm to define_native_{accessor,function}()
This is needed so that the allocated NativeFunction receives the correct realm, usually forwarded from the Object's initialize() function, rather than using the current realm.
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116 changed files with 893 additions and 890 deletions
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@ -25,7 +25,7 @@ void ConsoleGlobalObject::initialize_global_object(JS::Realm& realm)
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Base::initialize_global_object(realm);
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// $0 magic variable
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define_native_accessor("$0", inspected_node_getter, nullptr, 0);
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define_native_accessor(realm, "$0", inspected_node_getter, nullptr, 0);
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}
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void ConsoleGlobalObject::visit_edges(Visitor& visitor)
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