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Userland: Set Button text using the new String class

This commit is contained in:
Karol Kosek 2023-02-11 20:51:04 +01:00 committed by Linus Groh
parent b5cb9a9ebb
commit e39adc4772
49 changed files with 134 additions and 127 deletions

View file

@ -49,13 +49,13 @@ CreateNewLayerDialog::CreateNewLayerDialog(Gfx::IntSize suggested_size, GUI::Win
auto& button_container = main_widget->add<GUI::Widget>();
button_container.set_layout<GUI::HorizontalBoxLayout>();
auto& ok_button = button_container.add<GUI::Button>("OK");
auto& ok_button = button_container.add<GUI::Button>(String::from_utf8_short_string("OK"sv));
ok_button.on_click = [this](auto) {
done(ExecResult::OK);
};
ok_button.set_default(true);
auto& cancel_button = button_container.add<GUI::Button>("Cancel");
auto& cancel_button = button_container.add<GUI::Button>(String::from_utf8_short_string("Cancel"sv));
cancel_button.on_click = [this](auto) {
done(ExecResult::Cancel);
};