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	LibGL: Use standard debug message for gl_materialv
				
					
				
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					 1 changed files with 1 additions and 1 deletions
				
			
		|  | @ -2625,7 +2625,7 @@ void SoftwareGLContext::gl_materialv(GLenum face, GLenum pname, GLfloat const* p | |||
|     } | ||||
| 
 | ||||
|     // FIXME: implement this method
 | ||||
|     dbgln_if(GL_DEBUG, "SoftwareGLContext FIXME: gl_materialv({}, {}, {}, {}, {}, {})", face, pname, x, y, z, w); | ||||
|     dbgln_if(GL_DEBUG, "gl_materialv({}, {}, {}, {}, {}, {}): unimplemented", face, pname, x, y, z, w); | ||||
| } | ||||
| 
 | ||||
| void SoftwareGLContext::gl_line_width(GLfloat width) | ||||
|  |  | |||
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	 Jelle Raaijmakers
						Jelle Raaijmakers