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LibGL: Use standard debug message for gl_materialv
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@ -2625,7 +2625,7 @@ void SoftwareGLContext::gl_materialv(GLenum face, GLenum pname, GLfloat const* p
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}
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// FIXME: implement this method
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dbgln_if(GL_DEBUG, "SoftwareGLContext FIXME: gl_materialv({}, {}, {}, {}, {}, {})", face, pname, x, y, z, w);
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dbgln_if(GL_DEBUG, "gl_materialv({}, {}, {}, {}, {}, {}): unimplemented", face, pname, x, y, z, w);
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}
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void SoftwareGLContext::gl_line_width(GLfloat width)
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