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Kernel/VirtIO: Move everything into the VirtIO namespace
Before of this change, many specific classes to VirtIO were in the Kernel namespace, which polluted it. Everything should be more organized now, but there's still room for improvement later.
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parent
9a03c00f45
commit
e418740645
12 changed files with 170 additions and 171 deletions
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@ -16,11 +16,11 @@
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namespace Kernel::Graphics::VirtIOGPU {
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GPU::GPU(PCI::Address address)
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: VirtIODevice(address)
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: VirtIO::Device(address)
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, m_scratch_space(MM.allocate_contiguous_kernel_region(32 * PAGE_SIZE, "VirtGPU Scratch Space", Memory::Region::Access::ReadWrite))
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{
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VERIFY(!!m_scratch_space);
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if (auto cfg = get_config(ConfigurationType::Device)) {
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if (auto cfg = get_config(VirtIO::ConfigurationType::Device)) {
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m_device_configuration = cfg;
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bool success = negotiate_features([&](u64 supported_features) {
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u64 negotiated = 0;
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@ -65,7 +65,7 @@ bool GPU::handle_device_config_change()
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auto events = get_pending_events();
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if (events & VIRTIO_GPU_EVENT_DISPLAY) {
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// The host window was resized, in SerenityOS we completely ignore this event
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dbgln_if(VIRTIO_DEBUG, "VirtIOGPU: Ignoring virtio gpu display resize event");
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dbgln_if(VIRTIO_DEBUG, "VirtIO::GPU: Ignoring virtio gpu display resize event");
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clear_pending_events(VIRTIO_GPU_EVENT_DISPLAY);
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}
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if (events & ~VIRTIO_GPU_EVENT_DISPLAY) {
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@ -243,9 +243,9 @@ void GPU::synchronous_virtio_gpu_command(PhysicalAddress buffer_start, size_t re
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auto& queue = get_queue(CONTROLQ);
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{
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SpinlockLocker lock(queue.lock());
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VirtIOQueueChain chain { queue };
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chain.add_buffer_to_chain(buffer_start, request_size, BufferType::DeviceReadable);
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chain.add_buffer_to_chain(buffer_start.offset(request_size), response_size, BufferType::DeviceWritable);
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VirtIO::QueueChain chain { queue };
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chain.add_buffer_to_chain(buffer_start, request_size, VirtIO::BufferType::DeviceReadable);
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chain.add_buffer_to_chain(buffer_start.offset(request_size), response_size, VirtIO::BufferType::DeviceWritable);
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supply_chain_and_notify(CONTROLQ, chain);
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full_memory_barrier();
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}
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