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LibJS: Make Bytecode::Interpreter return the popped frame

And use it to _correctly_ implement state saving for generators.
Prior to this, we were capturing the caller frame, which is completely
irrelevant to the generator frame.
This commit is contained in:
Ali Mohammad Pur 2021-11-11 00:34:44 +03:30 committed by Linus Groh
parent b96118b5d1
commit e4a7f1a696
3 changed files with 37 additions and 17 deletions

View file

@ -32,7 +32,17 @@ public:
Realm& realm() { return m_realm; }
VM& vm() { return m_vm; }
Value run(Bytecode::Executable const&, Bytecode::BasicBlock const* entry_point = nullptr);
Value run(Bytecode::Executable const& executable, Bytecode::BasicBlock const* entry_point = nullptr)
{
auto value_and_frame = run_and_return_frame(executable, entry_point);
return value_and_frame.value;
}
struct ValueAndFrame {
Value value;
OwnPtr<RegisterWindow> frame;
};
ValueAndFrame run_and_return_frame(Bytecode::Executable const&, Bytecode::BasicBlock const* entry_point);
ALWAYS_INLINE Value& accumulator() { return reg(Register::accumulator()); }
Value& reg(Register const& r) { return registers()[r.index()]; }
@ -40,14 +50,15 @@ public:
void enter_frame(RegisterWindow const& frame)
{
++m_manually_entered_frames;
m_manually_entered_frames.append(true);
m_register_windows.append(make<RegisterWindow>(frame));
}
void leave_frame()
NonnullOwnPtr<RegisterWindow> pop_frame()
{
VERIFY(m_manually_entered_frames);
--m_manually_entered_frames;
m_register_windows.take_last();
VERIFY(!m_manually_entered_frames.is_empty());
VERIFY(m_manually_entered_frames.last());
m_manually_entered_frames.take_last();
return m_register_windows.take_last();
}
void jump(Label const& label)
@ -77,9 +88,9 @@ private:
GlobalObject& m_global_object;
Realm& m_realm;
NonnullOwnPtrVector<RegisterWindow> m_register_windows;
Vector<bool> m_manually_entered_frames;
Optional<BasicBlock const*> m_pending_jump;
Value m_return_value;
size_t m_manually_entered_frames { 0 };
Executable const* m_current_executable { nullptr };
Vector<UnwindInfo> m_unwind_contexts;
Handle<Exception> m_saved_exception;