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WindowServer: Support PNG wallpapers.

Fix up /bin/pape so it tells the WindowServer which wallpaper file to use.
This commit is contained in:
Andreas Kling 2019-03-21 15:54:19 +01:00
parent fe25f957e5
commit e4dfd5a3a4
15 changed files with 150 additions and 12890 deletions

View file

@ -14,6 +14,7 @@
#include <unistd.h>
#include <stdio.h>
#include <time.h>
#include <SharedGraphics/PNGLoader.h>
#ifdef KERNEL
#include <Kernel/ProcFS.h>
@ -22,7 +23,6 @@
//#define DEBUG_COUNTERS
//#define DEBUG_WID_IN_TITLE_BAR
//#define RESIZE_DEBUG
#define USE_WALLPAPER
static const int window_titlebar_height = 18;
@ -199,18 +199,8 @@ WSWindowManager::WSWindowManager()
m_cursor_bitmap_inner = CharacterBitmap::create_from_ascii(cursor_bitmap_inner_ascii, 12, 17);
m_cursor_bitmap_outer = CharacterBitmap::create_from_ascii(cursor_bitmap_outer_ascii, 12, 17);
#ifdef USE_WALLPAPER
m_wallpaper_path = "/res/wallpapers/retro.rgb";
m_wallpaper = GraphicsBitmap::load_from_file(GraphicsBitmap::Format::RGBA32, m_wallpaper_path, { 1024, 768 });
#endif
#ifdef KERNEL
ProcFS::the().add_sys_bool("wm_flash_flush", m_flash_flush);
ProcFS::the().add_sys_string("wm_wallpaper", m_wallpaper_path, [this] {
m_wallpaper = GraphicsBitmap::load_from_file(GraphicsBitmap::Format::RGBA32, m_wallpaper_path, m_screen_rect.size());
invalidate(m_screen_rect);
});
#endif
m_username = getlogin();
@ -351,6 +341,18 @@ void WSWindowManager::tick_clock()
invalidate(menubar_rect());
}
bool WSWindowManager::set_wallpaper(const String& path)
{
auto bitmap = load_png(path);
if (!bitmap)
return false;
m_wallpaper_path = path;
m_wallpaper = move(bitmap);
invalidate();
return true;
}
void WSWindowManager::set_resolution(int width, int height)
{
if (m_screen_rect.width() == width && m_screen_rect.height() == height)