1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-27 17:27:35 +00:00

LibGL: Implement glGetError and underlying function

This implements `glGetError` and correctly sets the state machine's
error macro (similar to LibC `errno`) when an invalid operation is
performed. This is reset on completion of a successful operation.
This commit is contained in:
Jesse Buhagiar 2021-04-23 23:48:28 +10:00 committed by Andreas Kling
parent 4807d32139
commit e537e2690a
5 changed files with 58 additions and 4 deletions

View file

@ -22,6 +22,7 @@ public:
virtual void gl_color(GLdouble r, GLdouble g, GLdouble b, GLdouble a) override;
virtual void gl_end() override;
virtual void gl_frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) override;
virtual GLenum gl_get_error() override;
virtual GLubyte* gl_get_string(GLenum name) override;
virtual void gl_load_identity() override;
virtual void gl_matrix_mode(GLenum mode) override;
@ -49,6 +50,8 @@ private:
Vector<GLVertex> vertex_list;
Vector<GLTriangle> triangle_list;
Vector<GLTriangle> processed_triangles;
GLenum m_error = GL_NO_ERROR;
};
}