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Fix broken SpinLock.
The SpinLock was all backwards and didn't actually work. Fixing it exposed how wrong most of the locking here is. I need to come up with a better granularity here.
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24 changed files with 195 additions and 77 deletions
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@ -104,9 +104,11 @@ public:
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private:
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friend class FileHandle;
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String absolutePathInternal(InodeIdentifier, Locker&);
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void enumerateDirectoryInode(InodeIdentifier, Function<bool(const FileSystem::DirectoryEntry&)>);
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InodeIdentifier resolvePath(const String& path, int& error, InodeIdentifier base = InodeIdentifier(), int options = 0);
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InodeIdentifier resolveSymbolicLink(InodeIdentifier base, InodeIdentifier symlinkInode, int& error);
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InodeIdentifier resolvePath(const String& path, int& error, Locker&, InodeIdentifier base = InodeIdentifier(), int options = 0);
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InodeIdentifier resolveSymbolicLink(InodeIdentifier base, InodeIdentifier symlinkInode, int& error, Locker&);
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RetainPtr<Node> allocateNode();
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void freeNode(Node*);
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