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https://github.com/RGBCube/serenity
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LibWeb: Have ImageProvider bitmap getter take optional size argument
This allows the painting subsystem to request a bitmap with the exact size needed for painting, instead of being limited to "just give me a bitmap" (which was perfectly enough for raster images, but not for vector graphics).
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6f46bff4df
commit
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11 changed files with 15 additions and 14 deletions
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@ -23,7 +23,7 @@ AnimatedBitmapDecodedImageData::AnimatedBitmapDecodedImageData(Vector<Frame>&& f
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AnimatedBitmapDecodedImageData::~AnimatedBitmapDecodedImageData() = default;
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RefPtr<Gfx::Bitmap const> AnimatedBitmapDecodedImageData::bitmap(size_t frame_index) const
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RefPtr<Gfx::Bitmap const> AnimatedBitmapDecodedImageData::bitmap(size_t frame_index, Gfx::IntSize) const
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{
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if (frame_index >= m_frames.size())
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return nullptr;
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@ -20,7 +20,7 @@ public:
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static ErrorOr<NonnullRefPtr<AnimatedBitmapDecodedImageData>> create(Vector<Frame>&&, size_t loop_count, bool animated);
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virtual ~AnimatedBitmapDecodedImageData() override;
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virtual RefPtr<Gfx::Bitmap const> bitmap(size_t frame_index) const override;
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virtual RefPtr<Gfx::Bitmap const> bitmap(size_t frame_index, Gfx::IntSize = {}) const override;
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virtual int frame_duration(size_t frame_index) const override;
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virtual size_t frame_count() const override { return m_frames.size(); }
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@ -7,7 +7,7 @@
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#pragma once
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#include <AK/RefCounted.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/Size.h>
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#include <LibJS/Heap/Cell.h>
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#include <LibWeb/PixelUnits.h>
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@ -18,7 +18,7 @@ class DecodedImageData : public RefCounted<DecodedImageData> {
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public:
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virtual ~DecodedImageData();
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virtual RefPtr<Gfx::Bitmap const> bitmap(size_t frame_index) const = 0;
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virtual RefPtr<Gfx::Bitmap const> bitmap(size_t frame_index, Gfx::IntSize = {}) const = 0;
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virtual int frame_duration(size_t frame_index) const = 0;
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virtual size_t frame_count() const = 0;
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@ -132,10 +132,10 @@ Optional<float> HTMLImageElement::intrinsic_aspect_ratio() const
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return {};
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}
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RefPtr<Gfx::Bitmap const> HTMLImageElement::current_image_bitmap() const
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RefPtr<Gfx::Bitmap const> HTMLImageElement::current_image_bitmap(Gfx::IntSize size) const
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{
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if (auto data = m_current_request->image_data())
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return data->bitmap(m_current_frame_index);
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return data->bitmap(m_current_frame_index, size);
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return nullptr;
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}
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@ -81,7 +81,7 @@ public:
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virtual Optional<CSSPixels> intrinsic_width() const override;
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virtual Optional<CSSPixels> intrinsic_height() const override;
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virtual Optional<float> intrinsic_aspect_ratio() const override;
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virtual RefPtr<Gfx::Bitmap const> current_image_bitmap() const override;
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virtual RefPtr<Gfx::Bitmap const> current_image_bitmap(Gfx::IntSize = {}) const override;
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virtual void set_visible_in_viewport(bool) override;
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private:
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@ -371,7 +371,7 @@ Optional<float> HTMLObjectElement::intrinsic_aspect_ratio() const
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return {};
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}
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RefPtr<Gfx::Bitmap const> HTMLObjectElement::current_image_bitmap() const
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RefPtr<Gfx::Bitmap const> HTMLObjectElement::current_image_bitmap(Gfx::IntSize) const
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{
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if (m_image_loader.has_value())
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return m_image_loader->bitmap(m_image_loader->current_frame_index());
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@ -73,7 +73,7 @@ private:
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virtual Optional<CSSPixels> intrinsic_width() const override;
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virtual Optional<CSSPixels> intrinsic_height() const override;
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virtual Optional<float> intrinsic_aspect_ratio() const override;
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virtual RefPtr<Gfx::Bitmap const> current_image_bitmap() const override;
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virtual RefPtr<Gfx::Bitmap const> current_image_bitmap(Gfx::IntSize = {}) const override;
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virtual void set_visible_in_viewport(bool) override;
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Representation m_representation { Representation::Unknown };
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