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LibGL: Add back face culling functions

Adds all needed functions to support back face culling
and implements back face culling in the SoftwareGLContext.
This commit is contained in:
Stephan Unverwerth 2021-04-24 12:09:56 +02:00 committed by Andreas Kling
parent eff3c8a954
commit e6c0600499
5 changed files with 112 additions and 0 deletions

View file

@ -35,6 +35,10 @@ public:
virtual void gl_translate(GLdouble x, GLdouble y, GLdouble z) override;
virtual void gl_vertex(GLdouble x, GLdouble y, GLdouble z, GLdouble w) override;
virtual void gl_viewport(GLint x, GLint y, GLsizei width, GLsizei height) override;
virtual void gl_enable(GLenum) override;
virtual void gl_disable(GLenum) override;
virtual void gl_front_face(GLenum) override;
virtual void gl_cull_face(GLenum) override;
private:
GLenum m_current_draw_mode;
@ -56,6 +60,10 @@ private:
GLenum m_error = GL_NO_ERROR;
bool m_in_draw_state = false;
bool m_cull_faces = false;
GLenum m_front_face = GL_CCW;
GLenum m_culled_sides = GL_BACK;
};
}