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LibGUI: Add a "long text" string to GUI::Action

Actions can now have a longer text description, in addition to its
regular UI string. The longer text will soon be used to display
a more detailed description of hovered actions in statusbars.
This commit is contained in:
Andreas Kling 2021-04-17 18:18:59 +02:00
parent ba7e1ca2fb
commit e7263a7e75
2 changed files with 15 additions and 4 deletions

View file

@ -1,5 +1,5 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -87,6 +87,10 @@ public:
String text() const { return m_text; }
void set_text(String text) { m_text = move(text); }
String const& long_text() const { return m_long_text; }
void set_long_text(String long_text) { m_long_text = move(long_text); }
Shortcut shortcut() const { return m_shortcut; }
const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
void set_icon(const Gfx::Bitmap*);
@ -134,6 +138,7 @@ private:
void for_each_menu_item(Callback);
String m_text;
String m_long_text;
RefPtr<Gfx::Bitmap> m_icon;
Shortcut m_shortcut;
bool m_enabled { true };