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WindowServer+LibGfx: Show menus in windows! :^)

This patch begins the transition away from the global menu towards
per-window menus instead.

The global menu looks neat, but has always felt clunky, and there
are a number of usability problems with it, especially in programs
with multiple windows.

You can now call GUI::Window::set_menubar() to add a menubar to
your window. It will be specific to that one window only.
This commit is contained in:
Andreas Kling 2021-03-25 21:01:19 +01:00
parent 1daaa4f38d
commit e76771bfad
21 changed files with 335 additions and 44 deletions

View file

@ -211,6 +211,8 @@ public:
void did_disable_focused_widget(Badge<Widget>);
void set_menubar(RefPtr<MenuBar>);
protected:
Window(Core::Object* parent = nullptr);
virtual void wm_event(WMEvent&);
@ -241,6 +243,8 @@ private:
OwnPtr<WindowBackingStore> m_front_store;
OwnPtr<WindowBackingStore> m_back_store;
RefPtr<MenuBar> m_menubar;
RefPtr<Gfx::Bitmap> m_icon;
RefPtr<Gfx::Bitmap> m_custom_cursor;
int m_window_id { 0 };