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LibWeb: Implement CRC2D.imageSmoothingEnabled
We now select between nearest neighbor and bilinear filtering when scaling images in CRC2D.drawImage(). This patch also adds CRC2D.imageSmoothingQuality but it's ignored for now as we don't have a bunch of different quality levels to map it to. Work towards #17993 (Ruffle Flash Player)
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7 changed files with 75 additions and 2 deletions
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@ -12,6 +12,7 @@
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#include <LibGfx/AffineTransform.h>
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#include <LibGfx/Color.h>
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#include <LibGfx/PaintStyle.h>
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#include <LibWeb/Bindings/CanvasRenderingContext2DPrototype.h>
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#include <LibWeb/HTML/CanvasGradient.h>
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#include <LibWeb/HTML/CanvasPattern.h>
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@ -74,6 +75,8 @@ public:
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FillOrStrokeStyle fill_style { Gfx::Color::Black };
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FillOrStrokeStyle stroke_style { Gfx::Color::Black };
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float line_width { 1 };
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bool image_smoothing_enabled { true };
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Bindings::ImageSmoothingQuality image_smoothing_quality { Bindings::ImageSmoothingQuality::Low };
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};
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DrawingState& drawing_state() { return m_drawing_state; }
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DrawingState const& drawing_state() const { return m_drawing_state; }
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