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LibGfx: Allow creating Bitmaps from ReadonlyBytes objects
The existing try_create_from_serialized_byte_buffer function accepts a ByteBuffer, but in reality it requires only a ReadonlyBytes, since internally the only thing it does is calling buffer.bytes(). There is thus no reason to have a function that simply accepts ReadonlyBytes, and implement the former in terms of the newer.
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2 changed files with 8 additions and 2 deletions
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@ -98,6 +98,7 @@ public:
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[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_load_from_file(StringView path, int scale_factor = 1);
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[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_load_from_fd_and_close(int fd, StringView path);
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[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_create_with_anonymous_buffer(BitmapFormat, Core::AnonymousBuffer, IntSize, int intrinsic_scale, Vector<ARGB32> const& palette);
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static ErrorOr<NonnullRefPtr<Bitmap>> try_create_from_serialized_bytes(ReadonlyBytes);
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static ErrorOr<NonnullRefPtr<Bitmap>> try_create_from_serialized_byte_buffer(ByteBuffer&&);
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static bool is_path_a_supported_image_format(StringView path)
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