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WindowServer: Moving a window to front should always activate it.

So instead of having move_to_front() + set_active_window(), let's have
move_to_front_and_make_active().
This commit is contained in:
Andreas Kling 2019-03-24 13:09:46 +01:00
parent 56ee8bfe2a
commit e84823360d
3 changed files with 12 additions and 18 deletions

View file

@ -520,7 +520,7 @@ void WSWindowManager::add_window(WSWindow& window)
m_switcher.refresh();
}
void WSWindowManager::move_to_front(WSWindow& window)
void WSWindowManager::move_to_front_and_make_active(WSWindow& window)
{
if (window.is_blocked_by_modal_window())
return;
@ -529,6 +529,8 @@ void WSWindowManager::move_to_front(WSWindow& window)
invalidate(window);
m_windows_in_order.remove(&window);
m_windows_in_order.append(&window);
set_active_window(&window);
}
void WSWindowManager::remove_window(WSWindow& window)
@ -620,6 +622,7 @@ void WSWindowManager::start_window_drag(WSWindow& window, WSMouseEvent& event)
#ifdef DRAG_DEBUG
printf("[WM] Begin dragging WSWindow{%p}\n", &window);
#endif
move_to_front_and_make_active(window);
m_drag_window = window.make_weak_ptr();;
m_drag_origin = event.position();
m_drag_window_origin = window.position();
@ -628,6 +631,7 @@ void WSWindowManager::start_window_drag(WSWindow& window, WSMouseEvent& event)
void WSWindowManager::start_window_resize(WSWindow& window, WSMouseEvent& event)
{
move_to_front_and_make_active(window);
constexpr ResizeDirection direction_for_hot_area[3][3] = {
{ ResizeDirection::UpLeft, ResizeDirection::Up, ResizeDirection::UpRight },
{ ResizeDirection::Left, ResizeDirection::None, ResizeDirection::Right },
@ -821,23 +825,17 @@ void WSWindowManager::process_mouse_event(WSMouseEvent& event, WSWindow*& event_
for_each_visible_window_from_front_to_back([&] (WSWindow& window) {
if (window.type() == WSWindowType::Normal && outer_window_rect(window).contains(event.position())) {
if (m_keyboard_modifiers == Mod_Logo && event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) {
move_to_front(window);
set_active_window(&window);
start_window_drag(window, event);
return IterationDecision::Abort;
}
if (m_keyboard_modifiers == Mod_Logo && event.type() == WSMessage::MouseDown && event.button() == MouseButton::Right && !window.is_blocked_by_modal_window()) {
move_to_front(window);
set_active_window(&window);
start_window_resize(window, event);
return IterationDecision::Abort;
}
}
if (window.type() == WSWindowType::Normal && title_bar_rect(window.rect()).contains(event.position())) {
if (event.type() == WSMessage::MouseDown) {
move_to_front(window);
set_active_window(&window);
}
if (event.type() == WSMessage::MouseDown)
move_to_front_and_make_active(window);
if (close_button_rect_for_window(window.rect()).contains(event.position())) {
handle_close_button_mouse_event(window, event);
return IterationDecision::Abort;
@ -848,10 +846,8 @@ void WSWindowManager::process_mouse_event(WSMouseEvent& event, WSWindow*& event_
}
if (window.rect().contains(event.position())) {
if (window.type() == WSWindowType::Normal && event.type() == WSMessage::MouseDown) {
move_to_front(window);
set_active_window(&window);
}
if (window.type() == WSWindowType::Normal && event.type() == WSMessage::MouseDown)
move_to_front_and_make_active(window);
event_window = &window;
if (!window.global_cursor_tracking()) {
// FIXME: Should we just alter the coordinates of the existing MouseEvent and pass it through?