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LibWeb: Make event dispatching spec-compliant

Specification: https://dom.spec.whatwg.org/#concept-event-dispatch

This also introduces shadow roots due to it being a requirement of
the event dispatcher.

However, it does not introduce the full shadow DOM, that can be
left for future work.

This changes some event dispatches which require certain attributes
to be initialised to a value.
This commit is contained in:
Luke 2020-11-21 18:32:39 +00:00 committed by Andreas Kling
parent 819f099a8e
commit e8b3a65581
32 changed files with 858 additions and 54 deletions

View file

@ -24,35 +24,309 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Assertions.h>
#include <AK/TypeCasts.h>
#include <LibJS/Runtime/Function.h>
#include <LibWeb/Bindings/EventTargetWrapper.h>
#include <LibWeb/Bindings/EventTargetWrapperFactory.h>
#include <LibWeb/Bindings/EventWrapper.h>
#include <LibWeb/Bindings/EventWrapperFactory.h>
#include <LibWeb/Bindings/ScriptExecutionContext.h>
#include <LibWeb/Bindings/WindowObject.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/DOM/EventDispatcher.h>
#include <LibWeb/DOM/EventListener.h>
#include <LibWeb/DOM/EventTarget.h>
#include <LibWeb/DOM/Node.h>
#include <LibWeb/DOM/ShadowRoot.h>
#include <LibWeb/DOM/Window.h>
#include <LibWeb/UIEvents/MouseEvent.h>
namespace Web::DOM {
void EventDispatcher::dispatch(EventTarget& target, NonnullRefPtr<Event> event)
// FIXME: This shouldn't be here, as retargeting is not only used by the event dispatcher.
// When moving this function, it needs to be generalized. https://dom.spec.whatwg.org/#retarget
static EventTarget* retarget(EventTarget* left, EventTarget* right)
{
auto listeners = target.listeners();
for (auto& listener : listeners) {
if (listener.event_name != event->type())
continue;
auto& function = listener.listener->function();
auto& global_object = function.global_object();
auto* this_value = Bindings::wrap(global_object, target);
auto* wrapped_event = Bindings::wrap(global_object, *event);
// FIXME
UNUSED_PARAM(right);
for (;;) {
if (!is<Node>(left))
return left;
auto& vm = global_object.vm();
(void)vm.call(function, this_value, wrapped_event);
if (vm.exception())
vm.clear_exception();
auto* left_node = downcast<Node>(left);
auto* left_root = left_node->root();
if (!left_root->is_shadow_root())
return left;
// FIXME: If right is a node and lefts root is a shadow-including inclusive ancestor of right, return left.
auto* left_shadow_root = downcast<ShadowRoot>(left_root);
left = left_shadow_root->host();
}
}
// https://dom.spec.whatwg.org/#concept-event-listener-inner-invoke
bool EventDispatcher::inner_invoke(Event& event, Vector<EventTarget::EventListenerRegistration>& listeners, Event::Phase phase, bool invocation_target_in_shadow_tree)
{
bool found = false;
for (auto& listener : listeners) {
if (listener.listener->removed())
continue;
if (event.type() != listener.listener->type())
continue;
found = true;
if (phase == Event::Phase::CapturingPhase && !listener.listener->capture())
continue;
if (phase == Event::Phase::BubblingPhase && listener.listener->capture())
continue;
if (listener.listener->once())
event.current_target()->remove_from_event_listener_list(listener.listener);
auto& function = listener.listener->function();
auto& global = function.global_object();
RefPtr<Event> current_event;
if (is<Bindings::WindowObject>(global)) {
auto& bindings_window_global = downcast<Bindings::WindowObject>(global);
auto& window_impl = bindings_window_global.impl();
current_event = window_impl.current_event();
if (!invocation_target_in_shadow_tree)
window_impl.set_current_event(&event);
}
if (listener.listener->passive())
event.set_in_passive_listener(true);
auto* this_value = Bindings::wrap(global, *event.current_target());
auto* wrapped_event = Bindings::wrap(global, event);
auto& vm = global.vm();
(void)vm.call(listener.listener->function(), this_value, wrapped_event);
if (vm.exception()) {
vm.clear_exception();
// FIXME: Set legacyOutputDidListenersThrowFlag if given. (Only used by IndexedDB currently)
}
event.set_in_passive_listener(false);
if (is<Bindings::WindowObject>(global)) {
auto& bindings_window_global = downcast<Bindings::WindowObject>(global);
auto& window_impl = bindings_window_global.impl();
window_impl.set_current_event(current_event);
}
if (event.should_stop_immediate_propagation())
return found;
}
return found;
}
// https://dom.spec.whatwg.org/#concept-event-listener-invoke
void EventDispatcher::invoke(Event::PathEntry& struct_, Event& event, Event::Phase phase)
{
auto last_valid_shadow_adjusted_target = event.path().last_matching([&struct_](auto& entry) {
return entry.index <= struct_.index && !entry.shadow_adjusted_target.is_null();
});
ASSERT(last_valid_shadow_adjusted_target.has_value());
event.set_target(last_valid_shadow_adjusted_target.value().shadow_adjusted_target);
event.set_related_target(struct_.related_target);
event.set_touch_target_list(struct_.touch_target_list);
if (event.should_stop_propagation())
return;
event.set_current_target(struct_.invocation_target);
// NOTE: This is an intentional copy. Any event listeners added after this point will not be invoked.
auto listeners = event.current_target()->listeners();
bool invocation_target_in_shadow_tree = struct_.invocation_target_in_shadow_tree;
bool found = inner_invoke(event, listeners, phase, invocation_target_in_shadow_tree);
if (!found && event.is_trusted()) {
auto original_event_type = event.type();
if (event.type() == "animationend")
event.set_type("webkitAnimationEnd");
else if (event.type() == "animationiteration")
event.set_type("webkitAnimationIteration");
else if (event.type() == "animationstart")
event.set_type("webkitAnimationStart");
else if (event.type() == "transitionend")
event.set_type("webkitTransitionEnd");
else
return;
inner_invoke(event, listeners, phase, invocation_target_in_shadow_tree);
event.set_type(original_event_type);
}
}
// https://dom.spec.whatwg.org/#concept-event-dispatch
bool EventDispatcher::dispatch(NonnullRefPtr<EventTarget> target, NonnullRefPtr<Event> event, bool legacy_target_override)
{
event->set_dispatched(true);
RefPtr<EventTarget> target_override;
if (!legacy_target_override) {
target_override = target;
} else {
// NOTE: This can be done because legacy_target_override is only set for events targeted at Window.
target_override = downcast<Window>(*target).document();
}
RefPtr<EventTarget> activation_target;
RefPtr<EventTarget> related_target = retarget(event->related_target(), target);
bool clear_targets = false;
if (related_target != target || event->related_target() == target) {
Event::TouchTargetList touch_targets;
for (auto& touch_target : event->touch_target_list()) {
touch_targets.append(retarget(touch_target, target));
}
event->append_to_path(*target, target_override, related_target, touch_targets, false);
bool is_activation_event = is<UIEvents::MouseEvent>(*event) && event->type() == "click";
if (is_activation_event && target->activation_behaviour)
activation_target = target;
// FIXME: Let slottable be target, if target is a slottable and is assigned, and null otherwise.
bool slot_in_closed_tree = false;
auto* parent = target->get_parent(event);
while (parent) {
// FIXME: If slottable is non-null:
// FIXME: If parent is a slottable and is assigned, then set slottable to parent.
related_target = retarget(event->related_target(), parent);
touch_targets.clear();
for (auto& touch_target : event->touch_target_list()) {
touch_targets.append(retarget(touch_target, parent));
}
// FIXME: or parent is a node and targets root is a shadow-including inclusive ancestor of parent, then:
if (is<Window>(parent)) {
if (is_activation_event && event->bubbles() && !activation_target && parent->activation_behaviour)
activation_target = parent;
event->append_to_path(*parent, nullptr, related_target, touch_targets, slot_in_closed_tree);
} else if (related_target == parent) {
parent = nullptr;
} else {
target = *parent;
if (is_activation_event && !activation_target && target->activation_behaviour)
activation_target = target;
event->append_to_path(*parent, target, related_target, touch_targets, slot_in_closed_tree);
}
if (parent) {
parent = parent->get_parent(event);
}
slot_in_closed_tree = false;
}
auto clear_targets_struct = event->path().last_matching([](auto& entry) {
return !entry.shadow_adjusted_target.is_null();
});
ASSERT(clear_targets_struct.has_value());
if (is<Node>(clear_targets_struct.value().shadow_adjusted_target.ptr())) {
auto& shadow_adjusted_target_node = downcast<Node>(*clear_targets_struct.value().shadow_adjusted_target);
if (is<ShadowRoot>(shadow_adjusted_target_node.root()))
clear_targets = true;
}
if (!clear_targets && is<Node>(clear_targets_struct.value().related_target.ptr())) {
auto& related_target_node = downcast<Node>(*clear_targets_struct.value().related_target);
if (is<ShadowRoot>(related_target_node.root()))
clear_targets = true;
}
if (!clear_targets) {
for (auto touch_target : clear_targets_struct.value().touch_target_list) {
if (is<Node>(*touch_target.ptr())) {
auto& touch_target_node = downcast<Node>(*touch_target.ptr());
if (is<ShadowRoot>(touch_target_node.root())) {
clear_targets = true;
break;
}
}
}
}
if (activation_target && activation_target->legacy_pre_activation_behaviour)
activation_target->legacy_pre_activation_behaviour();
for (ssize_t i = event->path().size() - 1; i >= 0; --i) {
auto& entry = event->path().at(i);
if (entry.shadow_adjusted_target)
event->set_phase(Event::Phase::AtTarget);
else
event->set_phase(Event::Phase::CapturingPhase);
invoke(entry, event, Event::Phase::CapturingPhase);
}
for (auto& entry : event->path()) {
if (entry.shadow_adjusted_target) {
event->set_phase(Event::Phase::AtTarget);
} else {
if (!event->bubbles())
continue;
event->set_phase(Event::Phase::BubblingPhase);
}
invoke(entry, event, Event::Phase::BubblingPhase);
}
}
event->set_phase(Event::Phase::None);
event->set_current_target(nullptr);
event->clear_path();
event->set_dispatched(false);
event->set_stop_propagation(false);
event->set_stop_immediate_propagation(false);
if (clear_targets) {
event->set_target(nullptr);
event->set_related_target(nullptr);
event->clear_touch_target_list();
}
if (activation_target) {
if (!event->cancelled()) {
// NOTE: Since activation_target is set, it will have activation behaviour.
activation_target->activation_behaviour(event);
} else {
if (activation_target->legacy_cancelled_activation_behaviour)
activation_target->legacy_cancelled_activation_behaviour();
}
}
return !event->cancelled();
}
}