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LibGUI+TextEditor: Make GButton activate its action if present
Previously even if you assigned a GAction to a GButton, you still had to activate() the action manually by hooking the GButton::on_click callback.
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3 changed files with 2 additions and 9 deletions
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@ -74,17 +74,11 @@ TextEditorWidget::TextEditorWidget()
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m_find_previous_button->set_size_policy(SizePolicy::Fixed, SizePolicy::Fill);
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m_find_previous_button->set_preferred_size(64, 0);
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m_find_previous_button->set_action(*m_find_previous_action);
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m_find_previous_button->on_click = [&](auto&) {
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m_find_previous_action->activate();
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};
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m_find_next_button = new GButton("Next", m_find_widget);
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m_find_next_button->set_size_policy(SizePolicy::Fixed, SizePolicy::Fill);
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m_find_next_button->set_preferred_size(64, 0);
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m_find_next_button->set_action(*m_find_next_action);
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m_find_next_button->on_click = [&](auto&) {
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m_find_next_action->activate();
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};
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m_find_textbox->on_return_pressed = [this] {
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m_find_next_button->click();
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