From e9514cf6c04a389b5d6a3472a116c036c30fc8cd Mon Sep 17 00:00:00 2001 From: Stephan Unverwerth Date: Mon, 16 Aug 2021 15:15:30 +0200 Subject: [PATCH] LibGL: Fix glVertexPointer argument validation --- Userland/Libraries/LibGL/SoftwareGLContext.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Userland/Libraries/LibGL/SoftwareGLContext.cpp b/Userland/Libraries/LibGL/SoftwareGLContext.cpp index be2e8151fd..2182f24962 100644 --- a/Userland/Libraries/LibGL/SoftwareGLContext.cpp +++ b/Userland/Libraries/LibGL/SoftwareGLContext.cpp @@ -1492,7 +1492,7 @@ void SoftwareGLContext::gl_vertex_pointer(GLint size, GLenum type, GLsizei strid { RETURN_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION); - RETURN_WITH_ERROR_IF(!(size == 1 || size == 2 || size == 4), GL_INVALID_VALUE); + RETURN_WITH_ERROR_IF(!(size == 2 || size == 3 || size == 4), GL_INVALID_VALUE); RETURN_WITH_ERROR_IF(!(type == GL_SHORT || type == GL_INT || type == GL_FLOAT || type == GL_DOUBLE), GL_INVALID_ENUM); RETURN_WITH_ERROR_IF(stride < 0, GL_INVALID_VALUE);