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LibJS+LibWeb: Replace GlobalObject with Realm in Heap::allocate<T>()

This is a continuation of the previous three commits.

Now that create() receives the allocating realm, we can simply forward
that to allocate(), which accounts for the majority of these changes.
Additionally, we can get rid of the realm_from_global_object() in one
place, with one more remaining in VM::throw_completion().
This commit is contained in:
Linus Groh 2022-08-16 00:20:50 +01:00
parent b99cc7d050
commit e992a9f469
82 changed files with 148 additions and 148 deletions

View file

@ -45,12 +45,12 @@ ECMAScriptFunctionObject* ECMAScriptFunctionObject::create(Realm& realm, FlyStri
prototype = realm.global_object().async_generator_function_prototype();
break;
}
return realm.heap().allocate<ECMAScriptFunctionObject>(realm.global_object(), move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, parent_environment, private_environment, *prototype, kind, is_strict, might_need_arguments_object, contains_direct_call_to_eval, is_arrow_function, move(class_field_initializer_name));
return realm.heap().allocate<ECMAScriptFunctionObject>(realm, move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, parent_environment, private_environment, *prototype, kind, is_strict, might_need_arguments_object, contains_direct_call_to_eval, is_arrow_function, move(class_field_initializer_name));
}
ECMAScriptFunctionObject* ECMAScriptFunctionObject::create(Realm& realm, FlyString name, Object& prototype, String source_text, Statement const& ecmascript_code, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind kind, bool is_strict, bool might_need_arguments_object, bool contains_direct_call_to_eval, bool is_arrow_function, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name)
{
return realm.heap().allocate<ECMAScriptFunctionObject>(realm.global_object(), move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, parent_environment, private_environment, prototype, kind, is_strict, might_need_arguments_object, contains_direct_call_to_eval, is_arrow_function, move(class_field_initializer_name));
return realm.heap().allocate<ECMAScriptFunctionObject>(realm, move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, parent_environment, private_environment, prototype, kind, is_strict, might_need_arguments_object, contains_direct_call_to_eval, is_arrow_function, move(class_field_initializer_name));
}
ECMAScriptFunctionObject::ECMAScriptFunctionObject(FlyString name, String source_text, Statement const& ecmascript_code, Vector<FunctionNode::Parameter> formal_parameters, i32 function_length, Environment* parent_environment, PrivateEnvironment* private_environment, Object& prototype, FunctionKind kind, bool strict, bool might_need_arguments_object, bool contains_direct_call_to_eval, bool is_arrow_function, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name)
@ -114,7 +114,7 @@ void ECMAScriptFunctionObject::initialize(Realm& realm)
Object* prototype = nullptr;
switch (m_kind) {
case FunctionKind::Normal:
prototype = vm.heap().allocate<Object>(realm.global_object(), *realm.global_object().new_ordinary_function_prototype_object_shape());
prototype = vm.heap().allocate<Object>(realm, *realm.global_object().new_ordinary_function_prototype_object_shape());
MUST(prototype->define_property_or_throw(vm.names.constructor, { .value = this, .writable = true, .enumerable = false, .configurable = true }));
break;
case FunctionKind::Generator: