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LibGUI+LibGfx+WindowServer: Sanity check window size dimensions
Previous to this commit, if a `Window` wanted to set its width or height greater than `INT16_MAX` (32768), both the application owning the Window and the WindowServer would crash. The root of this issue is that `size_would_overflow` check in `Bitmap` has checks for `INT16_MAX`, and `Window.cpp:786` that is called by `Gfx::Bitmap::create_with_anonymous_buffer` would get null back, then causing a chain of events resulting in crashes. Crashes can still occur but with `VERIFY` and `did_misbehave` the causes of the crash can be more readily identified.
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3 changed files with 9 additions and 2 deletions
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@ -58,7 +58,7 @@ static bool size_would_overflow(BitmapFormat format, const IntSize& size, int sc
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if (size.width() < 0 || size.height() < 0)
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return true;
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// This check is a bit arbitrary, but should protect us from most shenanigans:
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if (size.width() >= 32768 || size.height() >= 32768 || scale_factor < 1 || scale_factor > 4)
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if (size.width() >= INT16_MAX || size.height() >= INT16_MAX || scale_factor < 1 || scale_factor > 4)
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return true;
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// In contrast, this check is absolutely necessary:
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size_t pitch = Bitmap::minimum_pitch(size.width() * scale_factor, format);
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