1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 05:48:12 +00:00

LibGUI: Hook up GWindow event dispatch for paint and mouse events.

This commit is contained in:
Andreas Kling 2019-01-20 07:03:38 +01:00
parent dbe83f3a83
commit ea6678b7b3
9 changed files with 72 additions and 30 deletions

View file

@ -9,6 +9,8 @@
#include <LibC/sys/select.h>
#include <LibC/gui.h>
//#define GEVENTLOOP_DEBUG
static GEventLoop* s_mainGEventLoop;
void GEventLoop::initialize()
@ -34,7 +36,7 @@ GEventLoop& GEventLoop::main()
int GEventLoop::exec()
{
m_event_fd = open("/dev/gui_events", O_RDONLY);
m_event_fd = open("/dev/gui_events", O_RDONLY | O_NONBLOCK);
if (m_event_fd < 0) {
perror("GEventLoop::exec(): open");
exit(1);
@ -44,14 +46,13 @@ int GEventLoop::exec()
for (;;) {
if (m_queued_events.is_empty())
wait_for_event();
Vector<QueuedEvent> events;
{
events = move(m_queued_events);
}
for (auto& queuedEvent : events) {
auto* receiver = queuedEvent.receiver;
auto& event = *queuedEvent.event;
//printf("GEventLoop: GObject{%p} event %u (%s)\n", receiver, (unsigned)event.type(), event.name());
Vector<QueuedEvent> events = move(m_queued_events);
for (auto& queued_event : events) {
auto* receiver = queued_event.receiver;
auto& event = *queued_event.event;
#ifdef GEVENTLOOP_DEBUG
dbgprintf("GEventLoop: GObject{%p} event %u (%s)\n", receiver, (unsigned)event.type(), event.name());
#endif
if (!receiver) {
switch (event.type()) {
case GEvent::Quit:
@ -71,7 +72,9 @@ int GEventLoop::exec()
void GEventLoop::post_event(GObject* receiver, OwnPtr<GEvent>&& event)
{
//printf("GEventLoop::postGEvent: {%u} << receiver=%p, event=%p\n", m_queuedEvents.size(), receiver, event.ptr());
#ifdef GEVENTLOOP_DEBUG
dbgprintf("GEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), receiver, event.ptr());
#endif
m_queued_events.append({ receiver, move(event) });
}
@ -97,7 +100,7 @@ void GEventLoop::handle_mouse_event(const GUI_Event& event, GWindow& window)
case GUI_MouseButton::Middle: button = GMouseButton::Middle; break;
default: ASSERT_NOT_REACHED(); break;
}
auto mouse_event = make<GMouseEvent>(type, event.mouse.position, button);
post_event(&window, make<GMouseEvent>(type, event.mouse.position, event.mouse.buttons, button));
}
void GEventLoop::wait_for_event()
@ -105,7 +108,8 @@ void GEventLoop::wait_for_event()
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(m_event_fd, &rfds);
int rc = select(m_event_fd + 1, &rfds, nullptr, nullptr, nullptr);
struct timeval timeout = { 0, 0 };
int rc = select(m_event_fd + 1, &rfds, nullptr, nullptr, m_queued_events.is_empty() ? nullptr : &timeout);
if (rc < 0) {
ASSERT_NOT_REACHED();
}
@ -126,6 +130,7 @@ void GEventLoop::wait_for_event()
auto* window = GWindow::from_window_id(event.window_id);
if (!window) {
dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
continue;
}
switch (event.type) {
case GUI_Event::Type::Paint: