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https://github.com/RGBCube/serenity
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LibGUI: Hook up GWindow event dispatch for paint and mouse events.
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parent
dbe83f3a83
commit
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9 changed files with 72 additions and 30 deletions
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@ -9,6 +9,8 @@
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#include <LibC/sys/select.h>
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#include <LibC/gui.h>
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//#define GEVENTLOOP_DEBUG
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static GEventLoop* s_mainGEventLoop;
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void GEventLoop::initialize()
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@ -34,7 +36,7 @@ GEventLoop& GEventLoop::main()
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int GEventLoop::exec()
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{
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m_event_fd = open("/dev/gui_events", O_RDONLY);
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m_event_fd = open("/dev/gui_events", O_RDONLY | O_NONBLOCK);
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if (m_event_fd < 0) {
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perror("GEventLoop::exec(): open");
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exit(1);
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@ -44,14 +46,13 @@ int GEventLoop::exec()
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for (;;) {
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if (m_queued_events.is_empty())
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wait_for_event();
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Vector<QueuedEvent> events;
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{
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events = move(m_queued_events);
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}
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for (auto& queuedEvent : events) {
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auto* receiver = queuedEvent.receiver;
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auto& event = *queuedEvent.event;
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//printf("GEventLoop: GObject{%p} event %u (%s)\n", receiver, (unsigned)event.type(), event.name());
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Vector<QueuedEvent> events = move(m_queued_events);
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for (auto& queued_event : events) {
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auto* receiver = queued_event.receiver;
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auto& event = *queued_event.event;
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: GObject{%p} event %u (%s)\n", receiver, (unsigned)event.type(), event.name());
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#endif
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if (!receiver) {
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switch (event.type()) {
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case GEvent::Quit:
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@ -71,7 +72,9 @@ int GEventLoop::exec()
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void GEventLoop::post_event(GObject* receiver, OwnPtr<GEvent>&& event)
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{
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//printf("GEventLoop::postGEvent: {%u} << receiver=%p, event=%p\n", m_queuedEvents.size(), receiver, event.ptr());
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), receiver, event.ptr());
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#endif
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m_queued_events.append({ receiver, move(event) });
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}
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@ -97,7 +100,7 @@ void GEventLoop::handle_mouse_event(const GUI_Event& event, GWindow& window)
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case GUI_MouseButton::Middle: button = GMouseButton::Middle; break;
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default: ASSERT_NOT_REACHED(); break;
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}
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auto mouse_event = make<GMouseEvent>(type, event.mouse.position, button);
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post_event(&window, make<GMouseEvent>(type, event.mouse.position, event.mouse.buttons, button));
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}
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void GEventLoop::wait_for_event()
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@ -105,7 +108,8 @@ void GEventLoop::wait_for_event()
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fd_set rfds;
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FD_ZERO(&rfds);
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FD_SET(m_event_fd, &rfds);
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int rc = select(m_event_fd + 1, &rfds, nullptr, nullptr, nullptr);
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struct timeval timeout = { 0, 0 };
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int rc = select(m_event_fd + 1, &rfds, nullptr, nullptr, m_queued_events.is_empty() ? nullptr : &timeout);
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if (rc < 0) {
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ASSERT_NOT_REACHED();
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}
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@ -126,6 +130,7 @@ void GEventLoop::wait_for_event()
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auto* window = GWindow::from_window_id(event.window_id);
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if (!window) {
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dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
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continue;
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}
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switch (event.type) {
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case GUI_Event::Type::Paint:
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