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LibGL: Implement glStencil*
functions
This implements the context state for stencil testing functions and operations. No rasterization is implemented.
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7 changed files with 135 additions and 1 deletions
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@ -204,6 +204,8 @@ static void rasterize_triangle(const RasterizerOptions& options, Gfx::Bitmap& re
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FloatVector4 pixel_buffer[RASTERIZER_BLOCK_SIZE][RASTERIZER_BLOCK_SIZE];
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// FIXME: implement stencil testing
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// Iterate over all blocks within the bounds of the triangle
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for (int by = by0; by < by1; by++) {
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for (int bx = bx0; bx < bx1; bx++) {
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