mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 05:58:11 +00:00
LibGUI: Make class_name() public so you can always call it.
I found myself having to cast to GWidget* all the time when writing some generic debugging code that just wanted to dump widget info.
This commit is contained in:
parent
955a0ff477
commit
eb610b309e
11 changed files with 22 additions and 13 deletions
|
@ -10,12 +10,12 @@ public:
|
|||
GWidget* active_widget() const { return m_active_widget; }
|
||||
void set_active_widget(GWidget*);
|
||||
|
||||
virtual const char* class_name() const override { return "GStackWidget"; }
|
||||
|
||||
protected:
|
||||
virtual void child_event(GChildEvent&) override;
|
||||
virtual void resize_event(GResizeEvent&) override;
|
||||
|
||||
private:
|
||||
virtual const char* class_name() const override { return "GStackWidget"; }
|
||||
|
||||
GWidget* m_active_widget { nullptr };
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue