Base: Move 16x16 common icons to /res/icons/16x16/
Drops the '16' suffix from filenames. Resizes inconsistent audio-volume icons to intended size.
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@ -47,10 +47,10 @@ ProcessModel::ProcessModel()
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{
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ASSERT(!s_the);
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s_the = this;
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m_generic_process_icon = Gfx::Bitmap::load_from_file("/res/icons/gear16.png");
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m_high_priority_icon = Gfx::Bitmap::load_from_file("/res/icons/highpriority16.png");
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m_low_priority_icon = Gfx::Bitmap::load_from_file("/res/icons/lowpriority16.png");
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m_normal_priority_icon = Gfx::Bitmap::load_from_file("/res/icons/normalpriority16.png");
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m_generic_process_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/gear.png");
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m_high_priority_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/highpriority.png");
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m_low_priority_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/lowpriority.png");
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m_normal_priority_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/normalpriority.png");
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auto file = Core::File::construct("/proc/cpuinfo");
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if (file->open(Core::IODevice::ReadOnly)) {
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@ -199,19 +199,19 @@ int main(int argc, char** argv)
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return pid_index.data().to_i32();
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};
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auto kill_action = GUI::Action::create("Kill process", { Mod_Ctrl, Key_K }, Gfx::Bitmap::load_from_file("/res/icons/kill16.png"), [&](const GUI::Action&) {
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auto kill_action = GUI::Action::create("Kill process", { Mod_Ctrl, Key_K }, Gfx::Bitmap::load_from_file("/res/icons/16x16/kill.png"), [&](const GUI::Action&) {
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pid_t pid = selected_id(ProcessModel::Column::PID);
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if (pid != -1)
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kill(pid, SIGKILL);
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});
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auto stop_action = GUI::Action::create("Stop process", { Mod_Ctrl, Key_S }, Gfx::Bitmap::load_from_file("/res/icons/stop16.png"), [&](const GUI::Action&) {
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auto stop_action = GUI::Action::create("Stop process", { Mod_Ctrl, Key_S }, Gfx::Bitmap::load_from_file("/res/icons/16x16/stop-hand.png"), [&](const GUI::Action&) {
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pid_t pid = selected_id(ProcessModel::Column::PID);
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if (pid != -1)
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kill(pid, SIGSTOP);
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});
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auto continue_action = GUI::Action::create("Continue process", { Mod_Ctrl, Key_C }, Gfx::Bitmap::load_from_file("/res/icons/continue16.png"), [&](const GUI::Action&) {
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auto continue_action = GUI::Action::create("Continue process", { Mod_Ctrl, Key_C }, Gfx::Bitmap::load_from_file("/res/icons/16x16/continue.png"), [&](const GUI::Action&) {
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pid_t pid = selected_id(ProcessModel::Column::PID);
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if (pid != -1)
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kill(pid, SIGCONT);
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@ -280,7 +280,7 @@ int main(int argc, char** argv)
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perror("disown");
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}
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}));
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app_menu.add_action(GUI::Action::create("Settings...", Gfx::Bitmap::load_from_file("/res/icons/gear16.png"),
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app_menu.add_action(GUI::Action::create("Settings...", Gfx::Bitmap::load_from_file("/res/icons/16x16/gear.png"),
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[&](const GUI::Action&) {
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if (!settings_window) {
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settings_window = create_settings_window(terminal);
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BIN
Base/res/icons/16x16/audio-volume-high.png
Normal file
After Width: | Height: | Size: 190 B |
BIN
Base/res/icons/16x16/audio-volume-low.png
Normal file
After Width: | Height: | Size: 183 B |
BIN
Base/res/icons/16x16/audio-volume-medium.png
Normal file
After Width: | Height: | Size: 194 B |
BIN
Base/res/icons/16x16/audio-volume-muted.png
Normal file
After Width: | Height: | Size: 232 B |
BIN
Base/res/icons/16x16/audio-volume-zero.png
Normal file
After Width: | Height: | Size: 165 B |
Before Width: | Height: | Size: 212 B After Width: | Height: | Size: 212 B |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 251 B After Width: | Height: | Size: 251 B |
Before Width: | Height: | Size: 321 B After Width: | Height: | Size: 321 B |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 354 B After Width: | Height: | Size: 354 B |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1,008 B After Width: | Height: | Size: 1,008 B |
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 299 B After Width: | Height: | Size: 299 B |
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@ -4,6 +4,6 @@ Demos=/res/icons/16x16/app-demo.png
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#Games=
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#Graphics=
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#Internet=
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Settings=/res/icons/gear16.png
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Settings=/res/icons/16x16/gear.png
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Sound=/res/icons/16x16/filetype-music.png
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#Utilities=
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Before Width: | Height: | Size: 196 B |
Before Width: | Height: | Size: 180 B |
Before Width: | Height: | Size: 192 B |
Before Width: | Height: | Size: 230 B |
Before Width: | Height: | Size: 163 B |
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@ -55,7 +55,7 @@ This is all possibly by using HackStudio, Visual Builder, Terminal, and the
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(optional) GNU tools.
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* Multimedia
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$ /res/icons/audio-volume-medium.png
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$ /res/icons/16x16/audio-volume-medium.png
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> Draw while playing your favorite songs!
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Serenity includes the Piano, which allows you to create your own tunes by
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simply pressing keys on the keyboard. You can pick the wavetype, octave, and
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@ -195,9 +195,9 @@ int main(int argc, char** argv)
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button_vert2_container.set_layout<GUI::VerticalBoxLayout>();
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auto& button1 = button_vert1_container.add<GUI::Button>("Button 1");
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button1.set_icon(Gfx::Bitmap::load_from_file("/res/icons/kill16.png"));
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button1.set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/kill.png"));
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auto& button2 = button_vert1_container.add<GUI::Button>("Button 2");
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button2.set_icon(Gfx::Bitmap::load_from_file("/res/icons/kill16.png"));
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button2.set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/kill.png"));
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button2.set_enabled(false);
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auto& button3 = button_vert2_container.add<GUI::Button>("\xF0\x9F\x98\x88 Button 3");
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(void)button3;
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@ -392,7 +392,7 @@ void Editor::clear_execution_position()
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const Gfx::Bitmap& Editor::breakpoint_icon_bitmap()
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{
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static auto bitmap = Gfx::Bitmap::load_from_file("/res/icons/breakpoint.png");
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static auto bitmap = Gfx::Bitmap::load_from_file("/res/icons/16x16/breakpoint.png");
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return *bitmap;
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}
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@ -87,7 +87,7 @@ NonnullRefPtr<Action> make_copy_action(Function<void(Action&)> callback, Core::O
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NonnullRefPtr<Action> make_paste_action(Function<void(Action&)> callback, Core::Object* parent)
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{
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return Action::create("Paste", { Mod_Ctrl, Key_V }, Gfx::Bitmap::load_from_file("/res/icons/paste16.png"), move(callback), parent);
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return Action::create("Paste", { Mod_Ctrl, Key_V }, Gfx::Bitmap::load_from_file("/res/icons/16x16/paste.png"), move(callback), parent);
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}
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NonnullRefPtr<Action> make_fullscreen_action(Function<void(Action&)> callback, Core::Object* parent)
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@ -129,7 +129,7 @@ TerminalWidget::TerminalWidget(int ptm_fd, bool automatic_size_policy, RefPtr<Co
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copy();
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});
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m_paste_action = GUI::Action::create("Paste", { Mod_Ctrl | Mod_Shift, Key_V }, Gfx::Bitmap::load_from_file("/res/icons/paste16.png"), [this](auto&) {
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m_paste_action = GUI::Action::create("Paste", { Mod_Ctrl | Mod_Shift, Key_V }, Gfx::Bitmap::load_from_file("/res/icons/16x16/paste.png"), [this](auto&) {
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paste();
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});
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@ -58,11 +58,11 @@ public:
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update();
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};
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m_volume_level_bitmaps.append({ 66, Gfx::Bitmap::load_from_file("/res/icons/audio-volume-high.png") });
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m_volume_level_bitmaps.append({ 33, Gfx::Bitmap::load_from_file("/res/icons/audio-volume-medium.png") });
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m_volume_level_bitmaps.append({ 1, Gfx::Bitmap::load_from_file("/res/icons/audio-volume-low.png") });
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m_volume_level_bitmaps.append({ 0, Gfx::Bitmap::load_from_file("/res/icons/audio-volume-zero.png") });
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m_volume_level_bitmaps.append({ 0, Gfx::Bitmap::load_from_file("/res/icons/audio-volume-muted.png") });
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m_volume_level_bitmaps.append({ 66, Gfx::Bitmap::load_from_file("/res/icons/16x16/audio-volume-high.png") });
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m_volume_level_bitmaps.append({ 33, Gfx::Bitmap::load_from_file("/res/icons/16x16/audio-volume-medium.png") });
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m_volume_level_bitmaps.append({ 1, Gfx::Bitmap::load_from_file("/res/icons/16x16/audio-volume-low.png") });
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m_volume_level_bitmaps.append({ 0, Gfx::Bitmap::load_from_file("/res/icons/16x16/audio-volume-zero.png") });
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m_volume_level_bitmaps.append({ 0, Gfx::Bitmap::load_from_file("/res/icons/16x16/audio-volume-muted.png") });
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m_slider_window = add<GUI::Window>(window());
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m_slider_window->set_frameless(true);
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@ -77,7 +77,7 @@ int main(int argc, char* argv[])
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applet_window->set_title("ClipboardHistory");
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applet_window->set_window_type(GUI::WindowType::MenuApplet);
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auto& icon = applet_window->set_main_widget<GUI::ImageWidget>();
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icon.load_from_file("/res/icons/clipboard.png");
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icon.load_from_file("/res/icons/16x16/clipboard.png");
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icon.set_fill_with_background_color(true);
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icon.on_click = [& main_window = *main_window] {
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main_window.show();
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