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	Kernel: Use KString::formatted in FramebufferDevice::create_framebuffer
This allows us to avoid the infallible String::formatted.
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		|  | @ -164,7 +164,8 @@ ErrorOr<void> FramebufferDevice::create_framebuffer() | |||
|     // Allocate frame buffer for both front and back
 | ||||
|     auto& info = display_info(); | ||||
|     m_buffer_size = calculate_framebuffer_size(info.rect.width, info.rect.height); | ||||
|     m_framebuffer = TRY(MM.allocate_kernel_region(m_buffer_size * 2, String::formatted("VirtGPU FrameBuffer #{}", m_scanout.value()), Memory::Region::Access::ReadWrite, AllocationStrategy::AllocateNow)); | ||||
|     auto region_name = TRY(KString::formatted("VirtGPU FrameBuffer #{}", m_scanout.value())); | ||||
|     m_framebuffer = TRY(MM.allocate_kernel_region(m_buffer_size * 2, region_name->view(), Memory::Region::Access::ReadWrite, AllocationStrategy::AllocateNow)); | ||||
|     auto write_sink_page = MM.allocate_user_physical_page(Memory::MemoryManager::ShouldZeroFill::No).release_nonnull(); | ||||
|     auto num_needed_pages = m_framebuffer->vmobject().page_count(); | ||||
| 
 | ||||
|  |  | |||
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	 Idan Horowitz
						Idan Horowitz